Skip to content
Snippets Groups Projects
sync.rs 48.1 KiB
Newer Older
  • Learn to ignore specific revisions
  • use std::{
    
    	cmp::Ordering,
    	collections::{hash_map::Entry, BTreeMap, BTreeSet, HashMap, HashSet},
    	time::Duration,
    
    use axum::extract::State;
    
    Jason Volk's avatar
    Jason Volk committed
    use conduit::{
    
    	debug, error,
    
    	utils::math::{ruma_from_u64, ruma_from_usize, usize_from_ruma, usize_from_u64_truncated},
    	warn, Err, PduCount,
    
    Jason Volk's avatar
    Jason Volk committed
    };
    
    use ruma::{
    
    	api::client::{
    
    		error::ErrorKind,
    
    		filter::{FilterDefinition, LazyLoadOptions},
    		sync::sync_events::{
    			self,
    			v3::{
    				Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom, LeftRoom, Presence,
    
    				RoomAccountData, RoomSummary, Rooms, State as RoomState, Timeline, ToDevice,
    
    			v4::{SlidingOp, SlidingSyncRoomHero},
    
    			DeviceLists, UnreadNotificationsCount,
    		},
    		uiaa::UiaaResponse,
    
    	},
    	events::{
    		presence::PresenceEvent,
    		room::member::{MembershipState, RoomMemberEventContent},
    		AnyRawAccountDataEvent, StateEventType, TimelineEventType,
    	},
    	room::RoomType,
    	serde::Raw,
    	state_res::Event,
    	uint, DeviceId, EventId, MilliSecondsSinceUnixEpoch, OwnedRoomId, OwnedUserId, RoomId, UInt, UserId,
    
    Jason Volk's avatar
    Jason Volk committed
    use tracing::{Instrument as _, Span};
    
    use crate::{
    	service::{pdu::EventHash, Services},
    	utils, Error, PduEvent, Result, Ruma, RumaResponse,
    };
    
    const SINGLE_CONNECTION_SYNC: &str = "single_connection_sync";
    
    const DEFAULT_BUMP_TYPES: &[TimelineEventType] = &[
    	TimelineEventType::Message,
    	TimelineEventType::Encrypted,
    	TimelineEventType::Sticker,
    	TimelineEventType::CallInvite,
    	TimelineEventType::PollStart,
    	TimelineEventType::Beacon,
    ];
    
    macro_rules! extract_variant {
    	($e:expr, $variant:path) => {
    		match $e {
    			$variant(value) => Some(value),
    			_ => None,
    		}
    	};
    }
    
    
    Timo's avatar
    Timo committed
    /// # `GET /_matrix/client/r0/sync`
    ///
    /// Synchronize the client's state with the latest state on the server.
    ///
    
    /// - This endpoint takes a `since` parameter which should be the `next_batch`
    
    Jason Volk's avatar
    Jason Volk committed
    ///   value from a previous request for incremental syncs.
    
    ///
    /// Calling this endpoint without a `since` parameter returns:
    /// - Some of the most recent events of each timeline
    /// - Notification counts for each room
    /// - Joined and invited member counts, heroes
    /// - All state events
    ///
    
    /// Calling this endpoint with a `since` parameter from a previous `next_batch`
    /// returns: For joined rooms:
    
    /// - Some of the most recent events of each timeline that happened after since
    
    /// - If user joined the room after since: All state events (unless lazy loading
    
    Jason Volk's avatar
    Jason Volk committed
    ///   is activated) and all device list updates in that room
    
    /// - If the user was already in the room: A list of all events that are in the
    
    Jason Volk's avatar
    Jason Volk committed
    ///   state now, but were not in the state at `since`
    
    /// - If the state we send contains a member event: Joined and invited member
    ///   counts, heroes
    
    /// - Device list updates that happened after `since`
    
    /// - If there are events in the timeline we send or the user send updated his
    ///   read mark: Notification counts
    
    /// - EDUs that are active now (read receipts, typing updates, presence)
    
    Timo Kösters's avatar
    Timo Kösters committed
    /// - TODO: Allow multiple sync streams to support Pantalaimon
    
    ///
    /// For invited rooms:
    
    /// - If the user was invited after `since`: A subset of the state of the room
    ///   at the point of the invite
    
    ///
    /// For left rooms:
    
    /// - If the user left after `since`: `prev_batch` token, empty state (TODO:
    
    ///   subset of the state at the point of the leave)
    
    pub(crate) async fn sync_events_route(
    
    	State(services): State<crate::State>, body: Ruma<sync_events::v3::Request>,
    
    Jonathan de Jong's avatar
    Jonathan de Jong committed
    ) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
    
    	let sender_user = body.sender_user.expect("user is authenticated");
    	let sender_device = body.sender_device.expect("user is authenticated");
    	let body = body.body;
    
    	// Presence update
    
    	if services.globals.allow_local_presence() {
    		services
    
    			.presence
    			.ping_presence(&sender_user, &body.set_presence)?;
    	}
    
    
    	// Setup watchers, so if there's no response, we can wait for them
    
    	let watcher = services.globals.watch(&sender_user, &sender_device);
    
    	let next_batch = services.globals.current_count()?;
    
    	let next_batchcount = PduCount::Normal(next_batch);
    	let next_batch_string = next_batch.to_string();
    
    	// Load filter
    	let filter = match body.filter {
    		None => FilterDefinition::default(),
    		Some(Filter::FilterDefinition(filter)) => filter,
    
    		Some(Filter::FilterId(filter_id)) => services
    
    🥺's avatar
    🥺 committed
    			.users
    			.get_filter(&sender_user, &filter_id)?
    			.unwrap_or_default(),
    
    	// some clients, at least element, seem to require knowledge of redundant
    	// members for "inline" profiles on the timeline to work properly
    
    	let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
    		LazyLoadOptions::Enabled {
    
    			include_redundant_members,
    		} => (true, include_redundant_members),
    		LazyLoadOptions::Disabled => (false, cfg!(feature = "element_hacks")),
    
    	};
    
    	let full_state = body.full_state;
    
    	let mut joined_rooms = BTreeMap::new();
    
    🥺's avatar
    🥺 committed
    	let since = body
    		.since
    		.as_ref()
    		.and_then(|string| string.parse().ok())
    		.unwrap_or(0);
    
    	let sincecount = PduCount::Normal(since);
    
    	let mut presence_updates = HashMap::new();
    	let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
    	let mut device_list_updates = HashSet::new();
    	let mut device_list_left = HashSet::new();
    
    	// Look for device list updates of this account
    
    🥺's avatar
    🥺 committed
    	device_list_updates.extend(
    
    		services
    
    🥺's avatar
    🥺 committed
    			.users
    			.keys_changed(sender_user.as_ref(), since, None)
    			.filter_map(Result::ok),
    	);
    
    
    	if services.globals.allow_local_presence() {
    
    Jason Volk's avatar
    Jason Volk committed
    		process_presence_updates(&services, &mut presence_updates, since, &sender_user).await?;
    
    	let all_joined_rooms = services
    
    🥺's avatar
    🥺 committed
    		.rooms
    		.state_cache
    		.rooms_joined(&sender_user)
    		.collect::<Vec<_>>();
    
    
    	// Coalesce database writes for the remainder of this scope.
    
    	let _cork = services.db.cork_and_flush();
    
    	for room_id in all_joined_rooms {
    		let room_id = room_id?;
    		if let Ok(joined_room) = load_joined_room(
    
    Jason Volk's avatar
    Jason Volk committed
    			&services,
    
    			&sender_user,
    			&sender_device,
    			&room_id,
    			since,
    			sincecount,
    			next_batch,
    			next_batchcount,
    			lazy_load_enabled,
    			lazy_load_send_redundant,
    			full_state,
    			&mut device_list_updates,
    			&mut left_encrypted_users,
    		)
    		.await
    		{
    			if !joined_room.is_empty() {
    				joined_rooms.insert(room_id.clone(), joined_room);
    			}
    		}
    	}
    
    	let mut left_rooms = BTreeMap::new();
    
    	let all_left_rooms: Vec<_> = services
    
    🥺's avatar
    🥺 committed
    		.rooms
    		.state_cache
    		.rooms_left(&sender_user)
    		.collect();
    
    	for result in all_left_rooms {
    
    		handle_left_room(
    
    Jason Volk's avatar
    Jason Volk committed
    			&services,
    
    			since,
    			&result?.0,
    			&sender_user,
    			&mut left_rooms,
    			&next_batch_string,
    			full_state,
    			lazy_load_enabled,
    		)
    		.instrument(Span::current())
    		.await?;
    
    	}
    
    	let mut invited_rooms = BTreeMap::new();
    
    	let all_invited_rooms: Vec<_> = services
    
    🥺's avatar
    🥺 committed
    		.rooms
    		.state_cache
    		.rooms_invited(&sender_user)
    		.collect();
    
    	for result in all_invited_rooms {
    		let (room_id, invite_state_events) = result?;
    
    
    Jason Volk's avatar
    Jason Volk committed
    		// Get and drop the lock to wait for remaining operations to finish
    
    		let insert_lock = services.rooms.timeline.mutex_insert.lock(&room_id).await;
    
    Jason Volk's avatar
    Jason Volk committed
    		drop(insert_lock);
    
    		let invite_count = services
    
    🥺's avatar
    🥺 committed
    			.rooms
    			.state_cache
    			.get_invite_count(&room_id, &sender_user)?;
    
    
    		// Invited before last sync
    		if Some(since) >= invite_count {
    			continue;
    		}
    
    		invited_rooms.insert(
    			room_id.clone(),
    			InvitedRoom {
    				invite_state: InviteState {
    					events: invite_state_events,
    				},
    			},
    		);
    	}
    
    	for user_id in left_encrypted_users {
    
    		let dont_share_encrypted_room = services
    
    			.rooms
    			.user
    			.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
    
    			.filter_map(|other_room_id| {
    				Some(
    
    					services
    
    						.rooms
    						.state_accessor
    						.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
    						.ok()?
    						.is_some(),
    				)
    			})
    			.all(|encrypted| !encrypted);
    		// If the user doesn't share an encrypted room with the target anymore, we need
    		// to tell them
    		if dont_share_encrypted_room {
    			device_list_left.insert(user_id);
    		}
    	}
    
    	// Remove all to-device events the device received *last time*
    
    	services
    
    🥺's avatar
    🥺 committed
    		.users
    		.remove_to_device_events(&sender_user, &sender_device, since)?;
    
    
    	let response = sync_events::v3::Response {
    		next_batch: next_batch_string,
    		rooms: Rooms {
    			leave: left_rooms,
    			join: joined_rooms,
    			invite: invited_rooms,
    			knock: BTreeMap::new(), // TODO
    		},
    		presence: Presence {
    			events: presence_updates
    				.into_values()
    				.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
    				.collect(),
    		},
    		account_data: GlobalAccountData {
    
    			events: services
    
    				.account_data
    				.changes_since(None, &sender_user, since)?
    				.into_iter()
    
    				.filter_map(|e| extract_variant!(e, AnyRawAccountDataEvent::Global))
    
    				.collect(),
    		},
    		device_lists: DeviceLists {
    			changed: device_list_updates.into_iter().collect(),
    			left: device_list_left.into_iter().collect(),
    		},
    
    		device_one_time_keys_count: services
    
    🥺's avatar
    🥺 committed
    			.users
    			.count_one_time_keys(&sender_user, &sender_device)?,
    
    		to_device: ToDevice {
    
    			events: services
    
    🥺's avatar
    🥺 committed
    				.users
    				.get_to_device_events(&sender_user, &sender_device)?,
    
    		},
    		// Fallback keys are not yet supported
    		device_unused_fallback_key_types: None,
    	};
    
    
    🥺's avatar
    🥺 committed
    	// TODO: Retry the endpoint instead of returning
    
    	if !full_state
    		&& response.rooms.is_empty()
    		&& response.presence.is_empty()
    		&& response.account_data.is_empty()
    		&& response.device_lists.is_empty()
    		&& response.to_device.is_empty()
    	{
    		// Hang a few seconds so requests are not spammed
    		// Stop hanging if new info arrives
    
    		let default = Duration::from_secs(30);
    		let duration = cmp::min(body.timeout.unwrap_or(default), default);
    
    		_ = tokio::time::timeout(duration, watcher).await;
    
    Benjamin Lee's avatar
    Benjamin Lee committed
    
    	Ok(response)
    
    #[allow(clippy::too_many_arguments)]
    
    #[tracing::instrument(skip_all, fields(user_id = %sender_user, room_id = %room_id), name = "left_room")]
    
    async fn handle_left_room(
    
    	services: &Services, since: u64, room_id: &RoomId, sender_user: &UserId,
    
    	left_rooms: &mut BTreeMap<OwnedRoomId, LeftRoom>, next_batch_string: &str, full_state: bool,
    
    	lazy_load_enabled: bool,
    
    ) -> Result<()> {
    
    Jason Volk's avatar
    Jason Volk committed
    	// Get and drop the lock to wait for remaining operations to finish
    
    	let insert_lock = services.rooms.timeline.mutex_insert.lock(room_id).await;
    
    Jason Volk's avatar
    Jason Volk committed
    	drop(insert_lock);
    
    	let left_count = services
    
    		.rooms
    		.state_cache
    		.get_left_count(room_id, sender_user)?;
    
    	// Left before last sync
    	if Some(since) >= left_count {
    		return Ok(());
    	}
    
    
    	if !services.rooms.metadata.exists(room_id)? {
    
    		// This is just a rejected invite, not a room we know
    		// Insert a leave event anyways
    		let event = PduEvent {
    
    			event_id: EventId::new(services.globals.server_name()).into(),
    
    			sender: sender_user.to_owned(),
    			origin: None,
    			origin_server_ts: utils::millis_since_unix_epoch()
    				.try_into()
    				.expect("Timestamp is valid js_int value"),
    			kind: TimelineEventType::RoomMember,
    			content: serde_json::from_str(r#"{"membership":"leave"}"#).expect("this is valid JSON"),
    			state_key: Some(sender_user.to_string()),
    			unsigned: None,
    			// The following keys are dropped on conversion
    			room_id: room_id.to_owned(),
    			prev_events: vec![],
    			depth: uint!(1),
    			auth_events: vec![],
    			redacts: None,
    			hashes: EventHash {
    				sha256: String::new(),
    			},
    			signatures: None,
    		};
    
    		left_rooms.insert(
    			room_id.to_owned(),
    			LeftRoom {
    				account_data: RoomAccountData {
    					events: Vec::new(),
    				},
    				timeline: Timeline {
    					limited: false,
    					prev_batch: Some(next_batch_string.to_owned()),
    					events: Vec::new(),
    				},
    
    				state: RoomState {
    
    					events: vec![event.to_sync_state_event()],
    				},
    			},
    		);
    		return Ok(());
    	}
    
    	let mut left_state_events = Vec::new();
    
    
    	let since_shortstatehash = services
    
    		.rooms
    		.user
    		.get_token_shortstatehash(room_id, since)?;
    
    	let since_state_ids = match since_shortstatehash {
    
    		Some(s) => services.rooms.state_accessor.state_full_ids(s).await?,
    
    		None => HashMap::new(),
    	};
    
    
    	let Some(left_event_id) =
    		services
    			.rooms
    			.state_accessor
    			.room_state_get_id(room_id, &StateEventType::RoomMember, sender_user.as_str())?
    
    	else {
    		error!("Left room but no left state event");
    		return Ok(());
    	};
    
    
    	let Some(left_shortstatehash) = services
    
    		.rooms
    		.state_accessor
    		.pdu_shortstatehash(&left_event_id)?
    	else {
    		error!(event_id = %left_event_id, "Leave event has no state");
    		return Ok(());
    	};
    
    
    	let mut left_state_ids = services
    
    		.rooms
    		.state_accessor
    		.state_full_ids(left_shortstatehash)
    		.await?;
    
    
    	let leave_shortstatekey = services
    
    		.rooms
    		.short
    		.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())?;
    
    	left_state_ids.insert(leave_shortstatekey, left_event_id);
    
    
    	for (key, id) in left_state_ids {
    		if full_state || since_state_ids.get(&key) != Some(&id) {
    
    			let (event_type, state_key) = services.rooms.short.get_statekey_from_short(key)?;
    
    
    			if !lazy_load_enabled
                        || event_type != StateEventType::RoomMember
                        || full_state
                        // TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
                        || (cfg!(feature = "element_hacks") && *sender_user == state_key)
    			{
    
    				let Some(pdu) = services.rooms.timeline.get_pdu(&id)? else {
    
    					error!("Pdu in state not found: {}", id);
    					continue;
    				};
    
    				left_state_events.push(pdu.to_sync_state_event());
    
    
    🥺's avatar
    🥺 committed
    				i = i.wrapping_add(1);
    
    				if i % 100 == 0 {
    					tokio::task::yield_now().await;
    				}
    			}
    		}
    	}
    
    	left_rooms.insert(
    		room_id.to_owned(),
    		LeftRoom {
    			account_data: RoomAccountData {
    				events: Vec::new(),
    			},
    			timeline: Timeline {
    				limited: false,
    				prev_batch: Some(next_batch_string.to_owned()),
    				events: Vec::new(),
    			},
    
    			state: RoomState {
    
    				events: left_state_events,
    			},
    		},
    	);
    	Ok(())
    }
    
    
    async fn process_presence_updates(
    
    	services: &Services, presence_updates: &mut HashMap<OwnedUserId, PresenceEvent>, since: u64, syncing_user: &UserId,
    
    	// Take presence updates
    
    	for (user_id, _, presence_bytes) in services.presence.presence_since(since) {
    		if !services
    
    			.rooms
    			.state_cache
    			.user_sees_user(syncing_user, &user_id)?
    		{
    			continue;
    		}
    
    
    		let presence_event = services
    			.presence
    			.from_json_bytes_to_event(&presence_bytes, &user_id)?;
    
    		match presence_updates.entry(user_id) {
    			Entry::Vacant(slot) => {
    				slot.insert(presence_event);
    			},
    			Entry::Occupied(mut slot) => {
    				let curr_event = slot.get_mut();
    				let curr_content = &mut curr_event.content;
    				let new_content = presence_event.content;
    
    				// Update existing presence event with more info
    				curr_content.presence = new_content.presence;
    
    🥺's avatar
    🥺 committed
    				curr_content.status_msg = new_content
    					.status_msg
    					.or_else(|| curr_content.status_msg.take());
    
    				curr_content.last_active_ago = new_content.last_active_ago.or(curr_content.last_active_ago);
    
    🥺's avatar
    🥺 committed
    				curr_content.displayname = new_content
    					.displayname
    					.or_else(|| curr_content.displayname.take());
    				curr_content.avatar_url = new_content
    					.avatar_url
    					.or_else(|| curr_content.avatar_url.take());
    				curr_content.currently_active = new_content
    					.currently_active
    					.or(curr_content.currently_active);
    
    #[allow(clippy::too_many_arguments)]
    
    async fn load_joined_room(
    
    	services: &Services, sender_user: &UserId, sender_device: &DeviceId, room_id: &RoomId, since: u64,
    	sincecount: PduCount, next_batch: u64, next_batchcount: PduCount, lazy_load_enabled: bool,
    	lazy_load_send_redundant: bool, full_state: bool, device_list_updates: &mut HashSet<OwnedUserId>,
    	left_encrypted_users: &mut HashSet<OwnedUserId>,
    
    ) -> Result<JoinedRoom> {
    
    Jason Volk's avatar
    Jason Volk committed
    	// Get and drop the lock to wait for remaining operations to finish
    	// This will make sure the we have all events until next_batch
    
    	let insert_lock = services.rooms.timeline.mutex_insert.lock(room_id).await;
    
    Jason Volk's avatar
    Jason Volk committed
    	drop(insert_lock);
    
    	let (timeline_pdus, limited) = load_timeline(services, sender_user, room_id, sincecount, 10)?;
    
    🥺's avatar
    🥺 committed
    	let send_notification_counts = !timeline_pdus.is_empty()
    
    		|| services
    
    🥺's avatar
    🥺 committed
    			.rooms
    			.user
    			.last_notification_read(sender_user, room_id)?
    			> since;
    
    
    	let mut timeline_users = HashSet::new();
    	for (_, event) in &timeline_pdus {
    		timeline_users.insert(event.sender.as_str().to_owned());
    	}
    
    
    	services
    
    🥺's avatar
    🥺 committed
    		.rooms
    		.lazy_loading
    		.lazy_load_confirm_delivery(sender_user, sender_device, room_id, sincecount)
    		.await?;
    
    
    	// Database queries:
    
    
    	let Some(current_shortstatehash) = services.rooms.state.get_room_shortstatehash(room_id)? else {
    
    		return Err!(Database(error!("Room {room_id} has no state")));
    
    	let since_shortstatehash = services
    
    🥺's avatar
    🥺 committed
    		.rooms
    		.user
    		.get_token_shortstatehash(room_id, since)?;
    
    🥺's avatar
    🥺 committed
    	let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) =
    		if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
    			// No state changes
    			(Vec::new(), None, None, false, Vec::new())
    		} else {
    			// Calculates joined_member_count, invited_member_count and heroes
    			let calculate_counts = || {
    
    				let joined_member_count = services
    
    🥺's avatar
    🥺 committed
    					.rooms
    					.state_cache
    					.room_joined_count(room_id)?
    					.unwrap_or(0);
    
    				let invited_member_count = services
    
    🥺's avatar
    🥺 committed
    					.rooms
    					.state_cache
    					.room_invited_count(room_id)?
    					.unwrap_or(0);
    
    🥺's avatar
    🥺 committed
    				// Recalculate heroes (first 5 members)
    
    				let mut heroes: Vec<OwnedUserId> = Vec::with_capacity(5);
    
    🥺's avatar
    🥺 committed
    				if joined_member_count.saturating_add(invited_member_count) <= 5 {
    
    🥺's avatar
    🥺 committed
    					// Go through all PDUs and for each member event, check if the user is still
    					// joined or invited until we have 5 or we reach the end
    
    					for hero in services
    
    					.rooms
    					.timeline
    					.all_pdus(sender_user, room_id)?
    
    					.filter_map(Result::ok) // Ignore all broken pdus
    
    					.filter(|(_, pdu)| pdu.kind == TimelineEventType::RoomMember)
    					.map(|(_, pdu)| {
    						let content: RoomMemberEventContent = serde_json::from_str(pdu.content.get())
    							.map_err(|_| Error::bad_database("Invalid member event in database."))?;
    
    						if let Some(state_key) = &pdu.state_key {
    							let user_id = UserId::parse(state_key.clone())
    								.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
    
    							// The membership was and still is invite or join
    							if matches!(content.membership, MembershipState::Join | MembershipState::Invite)
    
    								&& (services.rooms.state_cache.is_joined(&user_id, room_id)?
    									|| services.rooms.state_cache.is_invited(&user_id, room_id)?)
    
    								Ok::<_, Error>(Some(user_id))
    
    							} else {
    								Ok(None)
    							}
    						} else {
    							Ok(None)
    						}
    					})
    
    					// Filter for possible heroes
    					.flatten()
    
    🥺's avatar
    🥺 committed
    					{
    
    						if heroes.contains(&hero) || hero == sender_user {
    
    🥺's avatar
    🥺 committed
    							continue;
    						}
    
    🥺's avatar
    🥺 committed
    						heroes.push(hero);
    					}
    
    🥺's avatar
    🥺 committed
    				Ok::<_, Error>((Some(joined_member_count), Some(invited_member_count), heroes))
    			};
    
    🥺's avatar
    🥺 committed
    			let since_sender_member: Option<RoomMemberEventContent> = since_shortstatehash
    				.and_then(|shortstatehash| {
    
    					services
    
    🥺's avatar
    🥺 committed
    						.rooms
    						.state_accessor
    						.state_get(shortstatehash, &StateEventType::RoomMember, sender_user.as_str())
    						.transpose()
    				})
    				.transpose()?
    				.and_then(|pdu| {
    					serde_json::from_str(pdu.content.get())
    						.map_err(|_| Error::bad_database("Invalid PDU in database."))
    						.ok()
    				});
    
    🥺's avatar
    🥺 committed
    			let joined_since_last_sync =
    				since_sender_member.map_or(true, |member| member.membership != MembershipState::Join);
    
    🥺's avatar
    🥺 committed
    			if since_shortstatehash.is_none() || joined_since_last_sync {
    				// Probably since = 0, we will do an initial sync
    
    🥺's avatar
    🥺 committed
    				let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
    
    				let current_state_ids = services
    
    🥺's avatar
    🥺 committed
    					.rooms
    					.state_accessor
    					.state_full_ids(current_shortstatehash)
    					.await?;
    
    🥺's avatar
    🥺 committed
    				let mut state_events = Vec::new();
    				let mut lazy_loaded = HashSet::new();
    
    🥺's avatar
    🥺 committed
    				for (shortstatekey, id) in current_state_ids {
    
    					let (event_type, state_key) = services
    
    🥺's avatar
    🥺 committed
    						.rooms
    						.short
    						.get_statekey_from_short(shortstatekey)?;
    
    🥺's avatar
    🥺 committed
    					if event_type != StateEventType::RoomMember {
    
    						let Some(pdu) = services.rooms.timeline.get_pdu(&id)? else {
    
    							error!("Pdu in state not found: {}", id);
    							continue;
    
    🥺's avatar
    🥺 committed
    						};
    						state_events.push(pdu);
    
    🥺's avatar
    🥺 committed
    						i = i.wrapping_add(1);
    
    🥺's avatar
    🥺 committed
    						if i % 100 == 0 {
    							tokio::task::yield_now().await;
    						}
    					} else if !lazy_load_enabled
    
                    || full_state
                    || timeline_users.contains(&state_key)
                    // TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
    
                    || (cfg!(feature = "element_hacks") && *sender_user == state_key)
    
    🥺's avatar
    🥺 committed
    					{
    
    						let Some(pdu) = services.rooms.timeline.get_pdu(&id)? else {
    
    							error!("Pdu in state not found: {}", id);
    							continue;
    
    🥺's avatar
    🥺 committed
    						};
    
    🥺's avatar
    🥺 committed
    						// This check is in case a bad user ID made it into the database
    						if let Ok(uid) = UserId::parse(&state_key) {
    							lazy_loaded.insert(uid);
    						}
    						state_events.push(pdu);
    
    🥺's avatar
    🥺 committed
    						i = i.wrapping_add(1);
    
    🥺's avatar
    🥺 committed
    						if i % 100 == 0 {
    							tokio::task::yield_now().await;
    						}
    
    🥺's avatar
    🥺 committed
    				// Reset lazy loading because this is an initial sync
    
    				services
    
    🥺's avatar
    🥺 committed
    					.rooms
    					.lazy_loading
    					.lazy_load_reset(sender_user, sender_device, room_id)?;
    
    🥺's avatar
    🥺 committed
    				// The state_events above should contain all timeline_users, let's mark them as
    				// lazy loaded.
    
    				services
    
    🥺's avatar
    🥺 committed
    					.rooms
    					.lazy_loading
    					.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
    					.await;
    
    🥺's avatar
    🥺 committed
    				(heroes, joined_member_count, invited_member_count, true, state_events)
    			} else {
    				// Incremental /sync
    				let since_shortstatehash = since_shortstatehash.unwrap();
    
    				let mut delta_state_events = Vec::new();
    
    🥺's avatar
    🥺 committed
    				if since_shortstatehash != current_shortstatehash {
    
    					let current_state_ids = services
    
    🥺's avatar
    🥺 committed
    						.rooms
    						.state_accessor
    						.state_full_ids(current_shortstatehash)
    						.await?;
    
    					let since_state_ids = services
    
    🥺's avatar
    🥺 committed
    						.rooms
    						.state_accessor
    						.state_full_ids(since_shortstatehash)
    						.await?;
    
    🥺's avatar
    🥺 committed
    					for (key, id) in current_state_ids {
    						if full_state || since_state_ids.get(&key) != Some(&id) {
    
    							let Some(pdu) = services.rooms.timeline.get_pdu(&id)? else {
    
    								error!("Pdu in state not found: {}", id);
    								continue;
    
    🥺's avatar
    🥺 committed
    							};
    
    
    							delta_state_events.push(pdu);
    
    🥺's avatar
    🥺 committed
    							tokio::task::yield_now().await;
    						}
    
    				let encrypted_room = services
    
    🥺's avatar
    🥺 committed
    					.rooms
    					.state_accessor
    					.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")?
    					.is_some();
    
    				let since_encryption = services.rooms.state_accessor.state_get(
    
    🥺's avatar
    🥺 committed
    					since_shortstatehash,
    					&StateEventType::RoomEncryption,
    					"",
    				)?;
    
    🥺's avatar
    🥺 committed
    				// Calculations:
    				let new_encrypted_room = encrypted_room && since_encryption.is_none();
    
    				let send_member_count = delta_state_events
    
    🥺's avatar
    🥺 committed
    					.iter()
    					.any(|event| event.kind == TimelineEventType::RoomMember);
    
    🥺's avatar
    🥺 committed
    				if encrypted_room {
    
    					for state_event in &delta_state_events {
    
    🥺's avatar
    🥺 committed
    						if state_event.kind != TimelineEventType::RoomMember {
    
    🥺's avatar
    🥺 committed
    						if let Some(state_key) = &state_event.state_key {
    							let user_id = UserId::parse(state_key.clone())
    								.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
    
    🥺's avatar
    🥺 committed
    							if user_id == sender_user {
    								continue;
    							}
    
    							let new_membership =
    								serde_json::from_str::<RoomMemberEventContent>(state_event.content.get())
    									.map_err(|_| Error::bad_database("Invalid PDU in database."))?
    									.membership;
    
    							match new_membership {
    								MembershipState::Join => {
    									// A new user joined an encrypted room
    
    									if !share_encrypted_room(services, sender_user, &user_id, room_id)? {
    
    🥺's avatar
    🥺 committed
    										device_list_updates.insert(user_id);
    									}
    								},
    								MembershipState::Leave => {
    									// Write down users that have left encrypted rooms we are in
    									left_encrypted_users.insert(user_id);
    								},
    								_ => {},
    							}
    
    🥺's avatar
    🥺 committed
    				if joined_since_last_sync && encrypted_room || new_encrypted_room {
    					// If the user is in a new encrypted room, give them all joined users
    					device_list_updates.extend(
    
    						services
    
    🥺's avatar
    🥺 committed
    							.rooms
    							.state_cache
    							.room_members(room_id)
    							.flatten()
    							.filter(|user_id| {
    								// Don't send key updates from the sender to the sender
    								sender_user != user_id
    							})
    							.filter(|user_id| {
    								// Only send keys if the sender doesn't share an encrypted room with the target
    								// already
    
    								!share_encrypted_room(services, sender_user, user_id, room_id).unwrap_or(false)
    
    🥺's avatar
    🥺 committed
    							}),
    					);
    				}
    
    🥺's avatar
    🥺 committed
    				let (joined_member_count, invited_member_count, heroes) = if send_member_count {
    					calculate_counts()?
    				} else {
    					(None, None, Vec::new())
    				};
    
    
    				let mut state_events = delta_state_events;
    				let mut lazy_loaded = HashSet::new();
    
    				// Mark all member events we're returning as lazy-loaded
    				for pdu in &state_events {
    					if pdu.kind == TimelineEventType::RoomMember {
    						match UserId::parse(
    							pdu.state_key
    								.as_ref()
    								.expect("State event has state key")
    								.clone(),
    						) {
    							Ok(state_key_userid) => {
    								lazy_loaded.insert(state_key_userid);
    							},
    							Err(e) => error!("Invalid state key for member event: {}", e),
    						}
    					}
    				}
    
    				// Fetch contextual member state events for events from the timeline, and
    				// mark them as lazy-loaded as well.
    				for (_, event) in &timeline_pdus {
    					if lazy_loaded.contains(&event.sender) {
    						continue;
    					}
    
    
    					if !services.rooms.lazy_loading.lazy_load_was_sent_before(
    
    						sender_user,
    						sender_device,
    						room_id,
    						&event.sender,
    					)? || lazy_load_send_redundant
    					{
    
    						if let Some(member_event) = services.rooms.state_accessor.room_state_get(
    
    							room_id,
    							&StateEventType::RoomMember,
    							event.sender.as_str(),
    						)? {
    							lazy_loaded.insert(event.sender.clone());
    							state_events.push(member_event);
    						}
    					}
    				}
    
    
    				services
    
    					.rooms
    					.lazy_loading
    					.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
    					.await;
    
    
    🥺's avatar
    🥺 committed
    				(
    					heroes,
    					joined_member_count,
    					invited_member_count,
    					joined_since_last_sync,
    					state_events,
    				)
    			}
    		};
    
    
    	// Look for device list updates in this room
    
    🥺's avatar
    🥺 committed
    	device_list_updates.extend(
    
    		services
    
    🥺's avatar
    🥺 committed
    			.users
    			.keys_changed(room_id.as_ref(), since, None)
    			.filter_map(Result::ok),
    	);
    
    
    	let notification_count = if send_notification_counts {
    		Some(
    
    			services
    
    				.rooms
    				.user
    				.notification_count(sender_user, room_id)?
    				.try_into()
    				.expect("notification count can't go that high"),
    		)
    	} else {
    		None
    	};
    
    	let highlight_count = if send_notification_counts {
    		Some(
    
    			services
    
    				.rooms
    				.user
    				.highlight_count(sender_user, room_id)?
    				.try_into()
    				.expect("highlight count can't go that high"),
    		)
    	} else {
    		None
    	};
    
    
    🥺's avatar
    🥺 committed
    	let prev_batch = timeline_pdus
    		.first()
    		.map_or(Ok::<_, Error>(None), |(pdu_count, _)| {
    			Ok(Some(match pdu_count {
    				PduCount::Backfilled(_) => {
    					error!("timeline in backfill state?!");
    					"0".to_owned()
    				},
    				PduCount::Normal(c) => c.to_string(),
    			}))
    		})?;
    
    🥺's avatar
    🥺 committed
    	let room_events: Vec<_> = timeline_pdus
    		.iter()
    		.map(|(_, pdu)| pdu.to_sync_room_event())
    		.collect();
    
    	let mut edus: Vec<_> = services
    
    		.rooms
    		.read_receipt
    		.readreceipts_since(room_id, since)
    
    		.filter_map(Result::ok) // Filter out buggy events
    
    		.map(|(_, _, v)| v)
    		.collect();
    
    
    	if services.rooms.typing.last_typing_update(room_id).await? > since {
    
    		edus.push(
    			serde_json::from_str(
    
    				&serde_json::to_string(&services.rooms.typing.typings_all(room_id).await?)
    
    					.expect("event is valid, we just created it"),
    			)
    			.expect("event is valid, we just created it"),
    		);
    	}
    
    	// Save the state after this sync so we can send the correct state diff next
    	// sync
    
    	services
    
    🥺's avatar
    🥺 committed
    		.rooms
    		.user
    		.associate_token_shortstatehash(room_id, next_batch, current_shortstatehash)?;
    
    
    	Ok(JoinedRoom {
    		account_data: RoomAccountData {
    
    			events: services
    
    				.account_data
    				.changes_since(Some(room_id), sender_user, since)?
    				.into_iter()
    
    				.filter_map(|e| extract_variant!(e, AnyRawAccountDataEvent::Room))
    
    				.collect(),
    		},
    		summary: RoomSummary {
    			heroes,