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  • use std::{
    	cmp::Ordering,
    	collections::{hash_map::Entry, BTreeMap, BTreeSet, HashMap, HashSet},
    	sync::Arc,
    	time::Duration,
    
    use ruma::{
    
    	api::client::{
    		filter::{FilterDefinition, LazyLoadOptions},
    		sync::sync_events::{
    			self,
    			v3::{
    				Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom, LeftRoom, Presence,
    				RoomAccountData, RoomSummary, Rooms, State, Timeline, ToDevice,
    			},
    			v4::SlidingOp,
    			DeviceLists, UnreadNotificationsCount,
    		},
    		uiaa::UiaaResponse,
    	},
    	events::{
    		presence::PresenceEvent,
    		room::member::{MembershipState, RoomMemberEventContent},
    		StateEventType, TimelineEventType,
    	},
    	serde::Raw,
    
    	uint, DeviceId, EventId, OwnedDeviceId, OwnedUserId, RoomId, UInt, UserId,
    
    use tokio::sync::watch::Sender;
    
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    use tracing::{debug, error};
    
    use crate::{
    	service::{pdu::EventHash, rooms::timeline::PduCount},
    	services, utils, Error, PduEvent, Result, Ruma, RumaResponse,
    };
    
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    /// # `GET /_matrix/client/r0/sync`
    ///
    /// Synchronize the client's state with the latest state on the server.
    ///
    
    /// - This endpoint takes a `since` parameter which should be the `next_batch`
    ///   value from a
    
    /// previous request for incremental syncs.
    ///
    /// Calling this endpoint without a `since` parameter returns:
    /// - Some of the most recent events of each timeline
    /// - Notification counts for each room
    /// - Joined and invited member counts, heroes
    /// - All state events
    ///
    
    /// Calling this endpoint with a `since` parameter from a previous `next_batch`
    /// returns: For joined rooms:
    
    /// - Some of the most recent events of each timeline that happened after since
    
    /// - If user joined the room after since: All state events (unless lazy loading
    ///   is activated) and
    
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    /// all device list updates in that room
    
    /// - If the user was already in the room: A list of all events that are in the
    ///   state now, but were
    
    /// not in the state at `since`
    
    /// - If the state we send contains a member event: Joined and invited member
    ///   counts, heroes
    
    /// - Device list updates that happened after `since`
    
    /// - If there are events in the timeline we send or the user send updated his
    ///   read mark: Notification counts
    
    /// - EDUs that are active now (read receipts, typing updates, presence)
    
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    /// - TODO: Allow multiple sync streams to support Pantalaimon
    
    ///
    /// For invited rooms:
    
    /// - If the user was invited after `since`: A subset of the state of the room
    ///   at the point of the invite
    
    ///
    /// For left rooms:
    
    /// - If the user left after `since`: `prev_batch` token, empty state (TODO:
    
    ///   subset of the state at the point of the leave)
    
    /// - Sync is handled in an async task, multiple requests from the same device
    ///   with the same
    
    /// `since` will be cached
    
    pub(crate) async fn sync_events_route(
    
    	body: Ruma<sync_events::v3::Request>,
    
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    ) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
    
    	let sender_user = body.sender_user.expect("user is authenticated");
    	let sender_device = body.sender_device.expect("user is authenticated");
    	let body = body.body;
    
    
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    	let mut rx = match services()
    		.globals
    		.sync_receivers
    		.write()
    		.await
    		.entry((sender_user.clone(), sender_device.clone()))
    	{
    		Entry::Vacant(v) => {
    			let (tx, rx) = tokio::sync::watch::channel(None);
    
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    			v.insert((body.since.clone(), rx.clone()));
    
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    			tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
    
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    			rx
    		},
    		Entry::Occupied(mut o) => {
    			if o.get().0 != body.since {
    				let (tx, rx) = tokio::sync::watch::channel(None);
    
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    				o.insert((body.since.clone(), rx.clone()));
    
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    				debug!("Sync started for {sender_user}");
    
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    				tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
    
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    				rx
    			} else {
    				o.get().1.clone()
    			}
    		},
    	};
    
    
    	let we_have_to_wait = rx.borrow().is_none();
    	if we_have_to_wait {
    		if let Err(e) = rx.changed().await {
    			error!("Error waiting for sync: {}", e);
    		}
    	}
    
    
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    	let result = match rx
    		.borrow()
    		.as_ref()
    		.expect("When sync channel changes it's always set to some")
    	{
    
    		Ok(response) => Ok(response.clone()),
    		Err(error) => Err(error.to_response()),
    	};
    
    	result
    
    async fn sync_helper_wrapper(
    
    	sender_user: OwnedUserId, sender_device: OwnedDeviceId, body: sync_events::v3::Request,
    	tx: Sender<Option<Result<sync_events::v3::Response>>>,
    
    	let since = body.since.clone();
    
    	let r = sync_helper(sender_user.clone(), sender_device.clone(), body).await;
    
    	if let Ok((_, caching_allowed)) = r {
    		if !caching_allowed {
    
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    			match services()
    				.globals
    				.sync_receivers
    				.write()
    				.await
    				.entry((sender_user, sender_device))
    			{
    
    				Entry::Occupied(o) => {
    					// Only remove if the device didn't start a different /sync already
    					if o.get().0 == since {
    						o.remove();
    					}
    				},
    				Entry::Vacant(_) => {},
    			}
    		}
    	}
    
    
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    	_ = tx.send(Some(r.map(|(r, _)| r)));
    
    }
    
    async fn sync_helper(
    
    	sender_user: OwnedUserId,
    	sender_device: OwnedDeviceId,
    	body: sync_events::v3::Request,
    	// bool = caching allowed
    
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    ) -> Result<(sync_events::v3::Response, bool), Error> {
    
    	// Presence update
    
    	if services().globals.allow_local_presence() {
    		services()
    			.presence
    			.ping_presence(&sender_user, &body.set_presence)?;
    	}
    
    
    	// Setup watchers, so if there's no response, we can wait for them
    	let watcher = services().globals.watch(&sender_user, &sender_device);
    
    	let next_batch = services().globals.current_count()?;
    	let next_batchcount = PduCount::Normal(next_batch);
    	let next_batch_string = next_batch.to_string();
    
    	// Load filter
    	let filter = match body.filter {
    		None => FilterDefinition::default(),
    		Some(Filter::FilterDefinition(filter)) => filter,
    
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    		Some(Filter::FilterId(filter_id)) => services()
    			.users
    			.get_filter(&sender_user, &filter_id)?
    			.unwrap_or_default(),
    
    	};
    
    	let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
    		LazyLoadOptions::Enabled {
    			include_redundant_members: redundant,
    		} => (true, redundant),
    		LazyLoadOptions::Disabled => (false, false),
    	};
    
    	let full_state = body.full_state;
    
    	let mut joined_rooms = BTreeMap::new();
    
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    	let since = body
    		.since
    		.as_ref()
    		.and_then(|string| string.parse().ok())
    		.unwrap_or(0);
    
    	let sincecount = PduCount::Normal(since);
    
    	let mut presence_updates = HashMap::new();
    	let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
    	let mut device_list_updates = HashSet::new();
    	let mut device_list_left = HashSet::new();
    
    	// Look for device list updates of this account
    
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    	device_list_updates.extend(
    		services()
    			.users
    			.keys_changed(sender_user.as_ref(), since, None)
    			.filter_map(Result::ok),
    	);
    
    
    	if services().globals.allow_local_presence() {
    		process_presence_updates(&mut presence_updates, since, &sender_user).await?;
    	}
    
    
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    	let all_joined_rooms = services()
    		.rooms
    		.state_cache
    		.rooms_joined(&sender_user)
    		.collect::<Vec<_>>();
    
    
    	// Coalesce database writes for the remainder of this scope.
    	let _cork = services().globals.db.cork_and_flush()?;
    
    
    	for room_id in all_joined_rooms {
    		let room_id = room_id?;
    		if let Ok(joined_room) = load_joined_room(
    			&sender_user,
    			&sender_device,
    			&room_id,
    			since,
    			sincecount,
    			next_batch,
    			next_batchcount,
    			lazy_load_enabled,
    			lazy_load_send_redundant,
    			full_state,
    			&mut device_list_updates,
    			&mut left_encrypted_users,
    		)
    		.await
    		{
    			if !joined_room.is_empty() {
    				joined_rooms.insert(room_id.clone(), joined_room);
    			}
    		}
    	}
    
    	let mut left_rooms = BTreeMap::new();
    
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    	let all_left_rooms: Vec<_> = services()
    		.rooms
    		.state_cache
    		.rooms_left(&sender_user)
    		.collect();
    
    	for result in all_left_rooms {
    		let (room_id, _) = result?;
    
    		{
    			// Get and drop the lock to wait for remaining operations to finish
    
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    			let mutex_insert = Arc::clone(
    				services()
    					.globals
    					.roomid_mutex_insert
    					.write()
    					.await
    					.entry(room_id.clone())
    					.or_default(),
    			);
    
    			let insert_lock = mutex_insert.lock().await;
    			drop(insert_lock);
    		};
    
    
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    		let left_count = services()
    			.rooms
    			.state_cache
    			.get_left_count(&room_id, &sender_user)?;
    
    
    		// Left before last sync
    		if Some(since) >= left_count {
    			continue;
    		}
    
    		if !services().rooms.metadata.exists(&room_id)? {
    			// This is just a rejected invite, not a room we know
    
    			// Insert a leave event anyways
    			let event = PduEvent {
    				event_id: EventId::new(services().globals.server_name()).into(),
    				sender: sender_user.clone(),
    
    				origin: None,
    
    				origin_server_ts: utils::millis_since_unix_epoch()
    					.try_into()
    					.expect("Timestamp is valid js_int value"),
    				kind: TimelineEventType::RoomMember,
    				content: serde_json::from_str(r#"{"membership":"leave"}"#).expect("this is valid JSON"),
    				state_key: Some(sender_user.to_string()),
    				unsigned: None,
    				// The following keys are dropped on conversion
    				room_id: room_id.clone(),
    				prev_events: vec![],
    				depth: uint!(1),
    				auth_events: vec![],
    				redacts: None,
    				hashes: EventHash {
    					sha256: String::new(),
    				},
    				signatures: None,
    			};
    
    			left_rooms.insert(
    				room_id,
    				LeftRoom {
    					account_data: RoomAccountData {
    						events: Vec::new(),
    					},
    					timeline: Timeline {
    						limited: false,
    						prev_batch: Some(next_batch_string.clone()),
    						events: Vec::new(),
    					},
    					state: State {
    						events: vec![event.to_sync_state_event()],
    					},
    				},
    			);
    
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    		let since_shortstatehash = services()
    			.rooms
    			.user
    			.get_token_shortstatehash(&room_id, since)?;
    
    
    		let since_state_ids = match since_shortstatehash {
    			Some(s) => services().rooms.state_accessor.state_full_ids(s).await?,
    			None => HashMap::new(),
    		};
    
    
    		let Some(left_event_id) = services().rooms.state_accessor.room_state_get_id(
    
    			&room_id,
    			&StateEventType::RoomMember,
    			sender_user.as_str(),
    
    		)?
    		else {
    			error!("Left room but no left state event");
    			continue;
    
    		let Some(left_shortstatehash) = services()
    
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    			.rooms
    			.state_accessor
    			.pdu_shortstatehash(&left_event_id)?
    
    		else {
    			error!("Leave event has no state");
    			continue;
    
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    		let mut left_state_ids = services()
    			.rooms
    			.state_accessor
    			.state_full_ids(left_shortstatehash)
    			.await?;
    
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    		let leave_shortstatekey = services()
    			.rooms
    			.short
    			.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())?;
    
    
    		left_state_ids.insert(leave_shortstatekey, left_event_id);
    
    		let mut i = 0;
    		for (key, id) in left_state_ids {
    			if full_state || since_state_ids.get(&key) != Some(&id) {
    				let (event_type, state_key) = services().rooms.short.get_statekey_from_short(key)?;
    
    				if !lazy_load_enabled
    
                        || event_type != StateEventType::RoomMember
                        || full_state
    
                        // TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
    
                        || (cfg!(feature = "element_hacks") && *sender_user == state_key)
    
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    					let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
    						error!("Pdu in state not found: {}", id);
    						continue;
    
    					};
    
    					left_state_events.push(pdu.to_sync_state_event());
    
    					i += 1;
    					if i % 100 == 0 {
    						tokio::task::yield_now().await;
    					}
    				}
    			}
    		}
    
    		left_rooms.insert(
    			room_id.clone(),
    			LeftRoom {
    				account_data: RoomAccountData {
    					events: Vec::new(),
    				},
    				timeline: Timeline {
    					limited: false,
    					prev_batch: Some(next_batch_string.clone()),
    					events: Vec::new(),
    				},
    				state: State {
    					events: left_state_events,
    				},
    			},
    		);
    	}
    
    	let mut invited_rooms = BTreeMap::new();
    
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    	let all_invited_rooms: Vec<_> = services()
    		.rooms
    		.state_cache
    		.rooms_invited(&sender_user)
    		.collect();
    
    	for result in all_invited_rooms {
    		let (room_id, invite_state_events) = result?;
    
    		{
    			// Get and drop the lock to wait for remaining operations to finish
    
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    			let mutex_insert = Arc::clone(
    				services()
    					.globals
    					.roomid_mutex_insert
    					.write()
    					.await
    					.entry(room_id.clone())
    					.or_default(),
    			);
    
    			let insert_lock = mutex_insert.lock().await;
    			drop(insert_lock);
    		};
    
    
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    		let invite_count = services()
    			.rooms
    			.state_cache
    			.get_invite_count(&room_id, &sender_user)?;
    
    
    		// Invited before last sync
    		if Some(since) >= invite_count {
    			continue;
    		}
    
    		invited_rooms.insert(
    			room_id.clone(),
    			InvitedRoom {
    				invite_state: InviteState {
    					events: invite_state_events,
    				},
    			},
    		);
    	}
    
    	for user_id in left_encrypted_users {
    		let dont_share_encrypted_room = services()
    			.rooms
    			.user
    			.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
    
    			.filter_map(|other_room_id| {
    				Some(
    					services()
    						.rooms
    						.state_accessor
    						.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
    						.ok()?
    						.is_some(),
    				)
    			})
    			.all(|encrypted| !encrypted);
    		// If the user doesn't share an encrypted room with the target anymore, we need
    		// to tell them
    		if dont_share_encrypted_room {
    			device_list_left.insert(user_id);
    		}
    	}
    
    	// Remove all to-device events the device received *last time*
    
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    	services()
    		.users
    		.remove_to_device_events(&sender_user, &sender_device, since)?;
    
    
    	let response = sync_events::v3::Response {
    		next_batch: next_batch_string,
    		rooms: Rooms {
    			leave: left_rooms,
    			join: joined_rooms,
    			invite: invited_rooms,
    			knock: BTreeMap::new(), // TODO
    		},
    		presence: Presence {
    			events: presence_updates
    				.into_values()
    				.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
    				.collect(),
    		},
    		account_data: GlobalAccountData {
    			events: services()
    				.account_data
    				.changes_since(None, &sender_user, since)?
    				.into_iter()
    				.filter_map(|(_, v)| {
    					serde_json::from_str(v.json().get())
    						.map_err(|_| Error::bad_database("Invalid account event in database."))
    						.ok()
    				})
    				.collect(),
    		},
    		device_lists: DeviceLists {
    			changed: device_list_updates.into_iter().collect(),
    			left: device_list_left.into_iter().collect(),
    		},
    
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    		device_one_time_keys_count: services()
    			.users
    			.count_one_time_keys(&sender_user, &sender_device)?,
    
    		to_device: ToDevice {
    
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    			events: services()
    				.users
    				.get_to_device_events(&sender_user, &sender_device)?,
    
    		},
    		// Fallback keys are not yet supported
    		device_unused_fallback_key_types: None,
    	};
    
    
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    	// TODO: Retry the endpoint instead of returning
    
    	if !full_state
    		&& response.rooms.is_empty()
    		&& response.presence.is_empty()
    		&& response.account_data.is_empty()
    		&& response.device_lists.is_empty()
    		&& response.to_device.is_empty()
    	{
    		// Hang a few seconds so requests are not spammed
    		// Stop hanging if new info arrives
    		let mut duration = body.timeout.unwrap_or_default();
    		if duration.as_secs() > 30 {
    			duration = Duration::from_secs(30);
    		}
    
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    		_ = tokio::time::timeout(duration, watcher).await;
    
    		Ok((response, false))
    	} else {
    		Ok((response, since != next_batch)) // Only cache if we made progress
    	}
    
    async fn process_presence_updates(
    	presence_updates: &mut HashMap<OwnedUserId, PresenceEvent>, since: u64, syncing_user: &OwnedUserId,
    
    	// Take presence updates
    
    	for (user_id, _, presence_bytes) in services().presence.presence_since(since) {
    
    		if !services()
    			.rooms
    			.state_cache
    			.user_sees_user(syncing_user, &user_id)?
    		{
    			continue;
    		}
    
    
    		use crate::service::presence::Presence;
    		let presence_event = Presence::from_json_bytes_to_event(&presence_bytes, &user_id)?;
    
    		match presence_updates.entry(user_id) {
    			Entry::Vacant(slot) => {
    				slot.insert(presence_event);
    			},
    			Entry::Occupied(mut slot) => {
    				let curr_event = slot.get_mut();
    				let curr_content = &mut curr_event.content;
    				let new_content = presence_event.content;
    
    				// Update existing presence event with more info
    				curr_content.presence = new_content.presence;
    
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    				curr_content.status_msg = new_content
    					.status_msg
    					.or_else(|| curr_content.status_msg.take());
    
    				curr_content.last_active_ago = new_content.last_active_ago.or(curr_content.last_active_ago);
    
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    				curr_content.displayname = new_content
    					.displayname
    					.or_else(|| curr_content.displayname.take());
    				curr_content.avatar_url = new_content
    					.avatar_url
    					.or_else(|| curr_content.avatar_url.take());
    				curr_content.currently_active = new_content
    					.currently_active
    					.or(curr_content.currently_active);
    
    #[allow(clippy::too_many_arguments)]
    
    async fn load_joined_room(
    
    	sender_user: &UserId, sender_device: &DeviceId, room_id: &RoomId, since: u64, sincecount: PduCount,
    	next_batch: u64, next_batchcount: PduCount, lazy_load_enabled: bool, lazy_load_send_redundant: bool,
    	full_state: bool, device_list_updates: &mut HashSet<OwnedUserId>, left_encrypted_users: &mut HashSet<OwnedUserId>,
    
    ) -> Result<JoinedRoom> {
    
    	{
    		// Get and drop the lock to wait for remaining operations to finish
    		// This will make sure the we have all events until next_batch
    
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    		let mutex_insert = Arc::clone(
    			services()
    				.globals
    				.roomid_mutex_insert
    				.write()
    				.await
    				.entry(room_id.to_owned())
    				.or_default(),
    		);
    
    		let insert_lock = mutex_insert.lock().await;
    		drop(insert_lock);
    	};
    
    	let (timeline_pdus, limited) = load_timeline(sender_user, room_id, sincecount, 10)?;
    
    
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    	let send_notification_counts = !timeline_pdus.is_empty()
    		|| services()
    			.rooms
    			.user
    			.last_notification_read(sender_user, room_id)?
    			> since;
    
    
    	let mut timeline_users = HashSet::new();
    	for (_, event) in &timeline_pdus {
    		timeline_users.insert(event.sender.as_str().to_owned());
    	}
    
    
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    	services()
    		.rooms
    		.lazy_loading
    		.lazy_load_confirm_delivery(sender_user, sender_device, room_id, sincecount)
    		.await?;
    
    
    	// Database queries:
    
    
    	let Some(current_shortstatehash) = services().rooms.state.get_room_shortstatehash(room_id)? else {
    
    		error!("Room {} has no state", room_id);
    		return Err(Error::BadDatabase("Room has no state"));
    	};
    
    
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    	let since_shortstatehash = services()
    		.rooms
    		.user
    		.get_token_shortstatehash(room_id, since)?;
    
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    	let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) =
    		if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
    			// No state changes
    			(Vec::new(), None, None, false, Vec::new())
    		} else {
    			// Calculates joined_member_count, invited_member_count and heroes
    			let calculate_counts = || {
    				let joined_member_count = services()
    					.rooms
    					.state_cache
    					.room_joined_count(room_id)?
    					.unwrap_or(0);
    				let invited_member_count = services()
    					.rooms
    					.state_cache
    					.room_invited_count(room_id)?
    					.unwrap_or(0);
    
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    				// Recalculate heroes (first 5 members)
    				let mut heroes = Vec::new();
    
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    				if joined_member_count + invited_member_count <= 5 {
    					// Go through all PDUs and for each member event, check if the user is still
    					// joined or invited until we have 5 or we reach the end
    
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    					for hero in services()
    
    					.rooms
    					.timeline
    					.all_pdus(sender_user, room_id)?
    
    					.filter_map(Result::ok) // Ignore all broken pdus
    
    					.filter(|(_, pdu)| pdu.kind == TimelineEventType::RoomMember)
    					.map(|(_, pdu)| {
    						let content: RoomMemberEventContent = serde_json::from_str(pdu.content.get())
    							.map_err(|_| Error::bad_database("Invalid member event in database."))?;
    
    						if let Some(state_key) = &pdu.state_key {
    							let user_id = UserId::parse(state_key.clone())
    								.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
    
    							// The membership was and still is invite or join
    							if matches!(content.membership, MembershipState::Join | MembershipState::Invite)
    								&& (services().rooms.state_cache.is_joined(&user_id, room_id)?
    									|| services().rooms.state_cache.is_invited(&user_id, room_id)?)
    							{
    								Ok::<_, Error>(Some(state_key.clone()))
    							} else {
    								Ok(None)
    							}
    						} else {
    							Ok(None)
    						}
    					})
    					// Filter out buggy users
    
    					// Filter for possible heroes
    					.flatten()
    
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    					{
    						if heroes.contains(&hero) || hero == sender_user.as_str() {
    							continue;
    						}
    
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    						heroes.push(hero);
    					}
    
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    				Ok::<_, Error>((Some(joined_member_count), Some(invited_member_count), heroes))
    			};
    
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    			let since_sender_member: Option<RoomMemberEventContent> = since_shortstatehash
    				.and_then(|shortstatehash| {
    					services()
    						.rooms
    						.state_accessor
    						.state_get(shortstatehash, &StateEventType::RoomMember, sender_user.as_str())
    						.transpose()
    				})
    				.transpose()?
    				.and_then(|pdu| {
    					serde_json::from_str(pdu.content.get())
    						.map_err(|_| Error::bad_database("Invalid PDU in database."))
    						.ok()
    				});
    
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    			let joined_since_last_sync =
    				since_sender_member.map_or(true, |member| member.membership != MembershipState::Join);
    
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    			if since_shortstatehash.is_none() || joined_since_last_sync {
    				// Probably since = 0, we will do an initial sync
    
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    				let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
    
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    				let current_state_ids = services()
    					.rooms
    					.state_accessor
    					.state_full_ids(current_shortstatehash)
    					.await?;
    
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    				let mut state_events = Vec::new();
    				let mut lazy_loaded = HashSet::new();
    
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    				let mut i = 0;
    				for (shortstatekey, id) in current_state_ids {
    					let (event_type, state_key) = services()
    						.rooms
    						.short
    						.get_statekey_from_short(shortstatekey)?;
    
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    					if event_type != StateEventType::RoomMember {
    
    						let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
    							error!("Pdu in state not found: {}", id);
    							continue;
    
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    						};
    						state_events.push(pdu);
    
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    						i += 1;
    						if i % 100 == 0 {
    							tokio::task::yield_now().await;
    						}
    					} else if !lazy_load_enabled
    
                    || full_state
                    || timeline_users.contains(&state_key)
                    // TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
    
                    || (cfg!(feature = "element_hacks") && *sender_user == state_key)
    
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    					{
    
    						let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
    							error!("Pdu in state not found: {}", id);
    							continue;
    
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    						};
    
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    						// This check is in case a bad user ID made it into the database
    						if let Ok(uid) = UserId::parse(&state_key) {
    							lazy_loaded.insert(uid);
    						}
    						state_events.push(pdu);
    
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    						i += 1;
    						if i % 100 == 0 {
    							tokio::task::yield_now().await;
    						}
    
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    				// Reset lazy loading because this is an initial sync
    				services()
    					.rooms
    					.lazy_loading
    					.lazy_load_reset(sender_user, sender_device, room_id)?;
    
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    				// The state_events above should contain all timeline_users, let's mark them as
    				// lazy loaded.
    				services()
    					.rooms
    					.lazy_loading
    					.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
    					.await;
    
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    				(heroes, joined_member_count, invited_member_count, true, state_events)
    			} else {
    				// Incremental /sync
    				let since_shortstatehash = since_shortstatehash.unwrap();
    
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    				let mut state_events = Vec::new();
    				let mut lazy_loaded = HashSet::new();
    
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    				if since_shortstatehash != current_shortstatehash {
    					let current_state_ids = services()
    						.rooms
    						.state_accessor
    						.state_full_ids(current_shortstatehash)
    						.await?;
    					let since_state_ids = services()
    						.rooms
    						.state_accessor
    						.state_full_ids(since_shortstatehash)
    						.await?;
    
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    					for (key, id) in current_state_ids {
    						if full_state || since_state_ids.get(&key) != Some(&id) {
    
    							let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
    								error!("Pdu in state not found: {}", id);
    								continue;
    
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    							};
    
    							if pdu.kind == TimelineEventType::RoomMember {
    								match UserId::parse(
    									pdu.state_key
    										.as_ref()
    										.expect("State event has state key")
    										.clone(),
    								) {
    									Ok(state_key_userid) => {
    										lazy_loaded.insert(state_key_userid);
    									},
    									Err(e) => error!("Invalid state key for member event: {}", e),
    								}
    
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    							state_events.push(pdu);
    							tokio::task::yield_now().await;
    						}
    
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    				for (_, event) in &timeline_pdus {
    					if lazy_loaded.contains(&event.sender) {
    						continue;
    					}
    
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    					if !services().rooms.lazy_loading.lazy_load_was_sent_before(
    						sender_user,
    						sender_device,
    
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    						&event.sender,
    					)? || lazy_load_send_redundant
    					{
    						if let Some(member_event) = services().rooms.state_accessor.room_state_get(
    							room_id,
    							&StateEventType::RoomMember,
    							event.sender.as_str(),
    						)? {
    							lazy_loaded.insert(event.sender.clone());
    							state_events.push(member_event);
    						}
    
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    				services()
    					.rooms
    					.lazy_loading
    					.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
    					.await;
    
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    				let encrypted_room = services()
    					.rooms
    					.state_accessor
    					.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")?
    					.is_some();
    
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    				let since_encryption = services().rooms.state_accessor.state_get(
    					since_shortstatehash,
    					&StateEventType::RoomEncryption,
    					"",
    				)?;
    
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    				// Calculations:
    				let new_encrypted_room = encrypted_room && since_encryption.is_none();
    
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    				let send_member_count = state_events
    					.iter()
    					.any(|event| event.kind == TimelineEventType::RoomMember);
    
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    				if encrypted_room {
    					for state_event in &state_events {
    						if state_event.kind != TimelineEventType::RoomMember {
    
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    						if let Some(state_key) = &state_event.state_key {
    							let user_id = UserId::parse(state_key.clone())
    								.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
    
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    							if user_id == sender_user {
    								continue;
    							}
    
    							let new_membership =
    								serde_json::from_str::<RoomMemberEventContent>(state_event.content.get())
    									.map_err(|_| Error::bad_database("Invalid PDU in database."))?
    									.membership;
    
    							match new_membership {
    								MembershipState::Join => {
    									// A new user joined an encrypted room
    									if !share_encrypted_room(sender_user, &user_id, room_id)? {
    										device_list_updates.insert(user_id);
    									}
    								},
    								MembershipState::Leave => {
    									// Write down users that have left encrypted rooms we are in
    									left_encrypted_users.insert(user_id);
    								},
    								_ => {},
    							}
    
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    				if joined_since_last_sync && encrypted_room || new_encrypted_room {
    					// If the user is in a new encrypted room, give them all joined users
    					device_list_updates.extend(
    						services()
    							.rooms
    							.state_cache
    							.room_members(room_id)
    							.flatten()
    							.filter(|user_id| {
    								// Don't send key updates from the sender to the sender
    								sender_user != user_id
    							})
    							.filter(|user_id| {
    								// Only send keys if the sender doesn't share an encrypted room with the target
    								// already
    								!share_encrypted_room(sender_user, user_id, room_id).unwrap_or(false)
    							}),
    					);
    				}
    
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    				let (joined_member_count, invited_member_count, heroes) = if send_member_count {
    					calculate_counts()?
    				} else {
    					(None, None, Vec::new())
    				};
    
    				(
    					heroes,
    					joined_member_count,
    					invited_member_count,
    					joined_since_last_sync,
    					state_events,
    				)
    			}
    		};
    
    
    	// Look for device list updates in this room
    
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    	device_list_updates.extend(
    		services()
    			.users
    			.keys_changed(room_id.as_ref(), since, None)
    			.filter_map(Result::ok),
    	);