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use std::{
cmp::Ordering,
collections::{hash_map::Entry, BTreeMap, BTreeSet, HashMap, HashSet},
sync::Arc,
time::Duration,
api::client::{
filter::{FilterDefinition, LazyLoadOptions},
sync::sync_events::{
self,
v3::{
Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom, LeftRoom, Presence,
RoomAccountData, RoomSummary, Rooms, State, Timeline, ToDevice,
},
v4::SlidingOp,
DeviceLists, UnreadNotificationsCount,
},
uiaa::UiaaResponse,
},
events::{
presence::PresenceEvent,
room::member::{MembershipState, RoomMemberEventContent},
StateEventType, TimelineEventType,
},
serde::Raw,
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uint, DeviceId, EventId, OwnedDeviceId, OwnedUserId, RoomId, UInt, UserId,
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use crate::{
service::{pdu::EventHash, rooms::timeline::PduCount},
services, utils, Error, PduEvent, Result, Ruma, RumaResponse,
};
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch`
/// value from a
/// previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch`
/// returns: For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading
/// is activated) and
/// - If the user was already in the room: A list of all events that are in the
/// state now, but were
/// - If the state we send contains a member event: Joined and invited member
/// counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his
/// read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
/// - If the user was invited after `since`: A subset of the state of the room
/// at the point of the invite
/// - If the user left after `since`: `prev_batch` token, empty state (TODO:
/// subset of the state at the point of the leave)
/// - Sync is handled in an async task, multiple requests from the same device
/// with the same
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let body = body.body;
let mut rx = match services()
.globals
.sync_receivers
.write()
.await
.entry((sender_user.clone(), sender_device.clone()))
{
Entry::Vacant(v) => {
let (tx, rx) = tokio::sync::watch::channel(None);
tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
rx
},
Entry::Occupied(mut o) => {
if o.get().0 != body.since {
let (tx, rx) = tokio::sync::watch::channel(None);
tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
let we_have_to_wait = rx.borrow().is_none();
if we_have_to_wait {
if let Err(e) = rx.changed().await {
error!("Error waiting for sync: {}", e);
}
}
let result = match rx
.borrow()
.as_ref()
.expect("When sync channel changes it's always set to some")
{
Ok(response) => Ok(response.clone()),
Err(error) => Err(error.to_response()),
};
result
sender_user: OwnedUserId, sender_device: OwnedDeviceId, body: sync_events::v3::Request,
tx: Sender<Option<Result<sync_events::v3::Response>>>,
let since = body.since.clone();
let r = sync_helper(sender_user.clone(), sender_device.clone(), body).await;
if let Ok((_, caching_allowed)) = r {
if !caching_allowed {
match services()
.globals
.sync_receivers
.write()
.await
.entry((sender_user, sender_device))
{
Entry::Occupied(o) => {
// Only remove if the device didn't start a different /sync already
if o.get().0 == since {
o.remove();
}
},
Entry::Vacant(_) => {},
}
}
}
sender_user: OwnedUserId,
sender_device: OwnedDeviceId,
body: sync_events::v3::Request,
// bool = caching allowed
if services().globals.allow_local_presence() {
services()
.presence
.ping_presence(&sender_user, &body.set_presence)?;
}
// Setup watchers, so if there's no response, we can wait for them
let watcher = services().globals.watch(&sender_user, &sender_device);
let next_batch = services().globals.current_count()?;
let next_batchcount = PduCount::Normal(next_batch);
let next_batch_string = next_batch.to_string();
// Load filter
let filter = match body.filter {
None => FilterDefinition::default(),
Some(Filter::FilterDefinition(filter)) => filter,
Some(Filter::FilterId(filter_id)) => services()
.users
.get_filter(&sender_user, &filter_id)?
.unwrap_or_default(),
};
let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
LazyLoadOptions::Enabled {
include_redundant_members: redundant,
} => (true, redundant),
LazyLoadOptions::Disabled => (false, false),
};
let full_state = body.full_state;
let mut joined_rooms = BTreeMap::new();
let since = body
.since
.as_ref()
.and_then(|string| string.parse().ok())
.unwrap_or(0);
let sincecount = PduCount::Normal(since);
let mut presence_updates = HashMap::new();
let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
let mut device_list_updates = HashSet::new();
let mut device_list_left = HashSet::new();
// Look for device list updates of this account
device_list_updates.extend(
services()
.users
.keys_changed(sender_user.as_ref(), since, None)
.filter_map(Result::ok),
);
if services().globals.allow_local_presence() {
process_presence_updates(&mut presence_updates, since, &sender_user).await?;
}
let all_joined_rooms = services()
.rooms
.state_cache
.rooms_joined(&sender_user)
.collect::<Vec<_>>();
// Coalesce database writes for the remainder of this scope.
let _cork = services().globals.db.cork_and_flush()?;
for room_id in all_joined_rooms {
let room_id = room_id?;
if let Ok(joined_room) = load_joined_room(
&sender_user,
&sender_device,
&room_id,
since,
sincecount,
next_batch,
next_batchcount,
lazy_load_enabled,
lazy_load_send_redundant,
full_state,
&mut device_list_updates,
&mut left_encrypted_users,
)
.await
{
if !joined_room.is_empty() {
joined_rooms.insert(room_id.clone(), joined_room);
}
}
}
let mut left_rooms = BTreeMap::new();
let all_left_rooms: Vec<_> = services()
.rooms
.state_cache
.rooms_left(&sender_user)
.collect();
for result in all_left_rooms {
let (room_id, _) = result?;
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.await
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let left_count = services()
.rooms
.state_cache
.get_left_count(&room_id, &sender_user)?;
// Left before last sync
if Some(since) >= left_count {
continue;
}
if !services().rooms.metadata.exists(&room_id)? {
// This is just a rejected invite, not a room we know
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// Insert a leave event anyways
let event = PduEvent {
event_id: EventId::new(services().globals.server_name()).into(),
sender: sender_user.clone(),
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origin_server_ts: utils::millis_since_unix_epoch()
.try_into()
.expect("Timestamp is valid js_int value"),
kind: TimelineEventType::RoomMember,
content: serde_json::from_str(r#"{"membership":"leave"}"#).expect("this is valid JSON"),
state_key: Some(sender_user.to_string()),
unsigned: None,
// The following keys are dropped on conversion
room_id: room_id.clone(),
prev_events: vec![],
depth: uint!(1),
auth_events: vec![],
redacts: None,
hashes: EventHash {
sha256: String::new(),
},
signatures: None,
};
left_rooms.insert(
room_id,
LeftRoom {
account_data: RoomAccountData {
events: Vec::new(),
},
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.clone()),
events: Vec::new(),
},
state: State {
events: vec![event.to_sync_state_event()],
},
},
);
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let mut left_state_events = Vec::new();
let since_shortstatehash = services()
.rooms
.user
.get_token_shortstatehash(&room_id, since)?;
let since_state_ids = match since_shortstatehash {
Some(s) => services().rooms.state_accessor.state_full_ids(s).await?,
None => HashMap::new(),
};
let Some(left_event_id) = services().rooms.state_accessor.room_state_get_id(
&room_id,
&StateEventType::RoomMember,
sender_user.as_str(),
)?
else {
error!("Left room but no left state event");
continue;
let Some(left_shortstatehash) = services()
.rooms
.state_accessor
.pdu_shortstatehash(&left_event_id)?
else {
error!("Leave event has no state");
continue;
let mut left_state_ids = services()
.rooms
.state_accessor
.state_full_ids(left_shortstatehash)
.await?;
let leave_shortstatekey = services()
.rooms
.short
.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())?;
left_state_ids.insert(leave_shortstatekey, left_event_id);
let mut i = 0;
for (key, id) in left_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let (event_type, state_key) = services().rooms.short.get_statekey_from_short(key)?;
if !lazy_load_enabled
|| event_type != StateEventType::RoomMember
|| full_state
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| (cfg!(feature = "element_hacks") && *sender_user == state_key)
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
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};
left_state_events.push(pdu.to_sync_state_event());
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
}
left_rooms.insert(
room_id.clone(),
LeftRoom {
account_data: RoomAccountData {
events: Vec::new(),
},
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.clone()),
events: Vec::new(),
},
state: State {
events: left_state_events,
},
},
);
}
let mut invited_rooms = BTreeMap::new();
let all_invited_rooms: Vec<_> = services()
.rooms
.state_cache
.rooms_invited(&sender_user)
.collect();
for result in all_invited_rooms {
let (room_id, invite_state_events) = result?;
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.await
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let invite_count = services()
.rooms
.state_cache
.get_invite_count(&room_id, &sender_user)?;
// Invited before last sync
if Some(since) >= invite_count {
continue;
}
invited_rooms.insert(
room_id.clone(),
InvitedRoom {
invite_state: InviteState {
events: invite_state_events,
},
},
);
}
for user_id in left_encrypted_users {
let dont_share_encrypted_room = services()
.rooms
.user
.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
.filter_map(Result::ok)
.filter_map(|other_room_id| {
Some(
services()
.rooms
.state_accessor
.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.all(|encrypted| !encrypted);
// If the user doesn't share an encrypted room with the target anymore, we need
// to tell them
if dont_share_encrypted_room {
device_list_left.insert(user_id);
}
}
// Remove all to-device events the device received *last time*
services()
.users
.remove_to_device_events(&sender_user, &sender_device, since)?;
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let response = sync_events::v3::Response {
next_batch: next_batch_string,
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: BTreeMap::new(), // TODO
},
presence: Presence {
events: presence_updates
.into_values()
.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
.collect(),
},
account_data: GlobalAccountData {
events: services()
.account_data
.changes_since(None, &sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count: services()
.users
.count_one_time_keys(&sender_user, &sender_device)?,
events: services()
.users
.get_to_device_events(&sender_user, &sender_device)?,
},
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
};
// TODO: Retry the endpoint instead of returning
if !full_state
&& response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty()
{
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let mut duration = body.timeout.unwrap_or_default();
if duration.as_secs() > 30 {
duration = Duration::from_secs(30);
}
_ = tokio::time::timeout(duration, watcher).await;
Ok((response, false))
} else {
Ok((response, since != next_batch)) // Only cache if we made progress
}
async fn process_presence_updates(
presence_updates: &mut HashMap<OwnedUserId, PresenceEvent>, since: u64, syncing_user: &OwnedUserId,
for (user_id, _, presence_bytes) in services().presence.presence_since(since) {
if !services()
.rooms
.state_cache
.user_sees_user(syncing_user, &user_id)?
{
continue;
}
use crate::service::presence::Presence;
let presence_event = Presence::from_json_bytes_to_event(&presence_bytes, &user_id)?;
match presence_updates.entry(user_id) {
Entry::Vacant(slot) => {
slot.insert(presence_event);
},
Entry::Occupied(mut slot) => {
let curr_event = slot.get_mut();
let curr_content = &mut curr_event.content;
let new_content = presence_event.content;
// Update existing presence event with more info
curr_content.presence = new_content.presence;
curr_content.status_msg = new_content
.status_msg
.or_else(|| curr_content.status_msg.take());
curr_content.last_active_ago = new_content.last_active_ago.or(curr_content.last_active_ago);
curr_content.displayname = new_content
.displayname
.or_else(|| curr_content.displayname.take());
curr_content.avatar_url = new_content
.avatar_url
.or_else(|| curr_content.avatar_url.take());
curr_content.currently_active = new_content
.currently_active
.or(curr_content.currently_active);
#[allow(clippy::too_many_arguments)]
sender_user: &UserId, sender_device: &DeviceId, room_id: &RoomId, since: u64, sincecount: PduCount,
next_batch: u64, next_batchcount: PduCount, lazy_load_enabled: bool, lazy_load_send_redundant: bool,
full_state: bool, device_list_updates: &mut HashSet<OwnedUserId>, left_encrypted_users: &mut HashSet<OwnedUserId>,
{
// Get and drop the lock to wait for remaining operations to finish
// This will make sure the we have all events until next_batch
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.await
.entry(room_id.to_owned())
.or_default(),
);
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let (timeline_pdus, limited) = load_timeline(sender_user, room_id, sincecount, 10)?;
let send_notification_counts = !timeline_pdus.is_empty()
|| services()
.rooms
.user
.last_notification_read(sender_user, room_id)?
> since;
let mut timeline_users = HashSet::new();
for (_, event) in &timeline_pdus {
timeline_users.insert(event.sender.as_str().to_owned());
}
services()
.rooms
.lazy_loading
.lazy_load_confirm_delivery(sender_user, sender_device, room_id, sincecount)
.await?;
let Some(current_shortstatehash) = services().rooms.state.get_room_shortstatehash(room_id)? else {
error!("Room {} has no state", room_id);
return Err(Error::BadDatabase("Room has no state"));
};
let since_shortstatehash = services()
.rooms
.user
.get_token_shortstatehash(room_id, since)?;
let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) =
if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || {
let joined_member_count = services()
.rooms
.state_cache
.room_joined_count(room_id)?
.unwrap_or(0);
let invited_member_count = services()
.rooms
.state_cache
.room_invited_count(room_id)?
.unwrap_or(0);
// Recalculate heroes (first 5 members)
let mut heroes = Vec::new();
if joined_member_count + invited_member_count <= 5 {
// Go through all PDUs and for each member event, check if the user is still
// joined or invited until we have 5 or we reach the end
.rooms
.timeline
.all_pdus(sender_user, room_id)?
.filter_map(Result::ok) // Ignore all broken pdus
.filter(|(_, pdu)| pdu.kind == TimelineEventType::RoomMember)
.map(|(_, pdu)| {
let content: RoomMemberEventContent = serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid member event in database."))?;
if let Some(state_key) = &pdu.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
// The membership was and still is invite or join
if matches!(content.membership, MembershipState::Join | MembershipState::Invite)
&& (services().rooms.state_cache.is_joined(&user_id, room_id)?
|| services().rooms.state_cache.is_invited(&user_id, room_id)?)
{
Ok::<_, Error>(Some(state_key.clone()))
} else {
Ok(None)
}
} else {
Ok(None)
}
})
// Filter out buggy users
.filter_map(Result::ok)
// Filter for possible heroes
.flatten()
{
if heroes.contains(&hero) || hero == sender_user.as_str() {
continue;
}
Ok::<_, Error>((Some(joined_member_count), Some(invited_member_count), heroes))
};
let since_sender_member: Option<RoomMemberEventContent> = since_shortstatehash
.and_then(|shortstatehash| {
services()
.rooms
.state_accessor
.state_get(shortstatehash, &StateEventType::RoomMember, sender_user.as_str())
.transpose()
})
.transpose()?
.and_then(|pdu| {
serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))
.ok()
});
let joined_since_last_sync =
since_sender_member.map_or(true, |member| member.membership != MembershipState::Join);
if since_shortstatehash.is_none() || joined_since_last_sync {
// Probably since = 0, we will do an initial sync
let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
let current_state_ids = services()
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
let mut i = 0;
for (shortstatekey, id) in current_state_ids {
let (event_type, state_key) = services()
.rooms
.short
.get_statekey_from_short(shortstatekey)?;
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
} else if !lazy_load_enabled
|| full_state
|| timeline_users.contains(&state_key)
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| (cfg!(feature = "element_hacks") && *sender_user == state_key)
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
// This check is in case a bad user ID made it into the database
if let Ok(uid) = UserId::parse(&state_key) {
lazy_loaded.insert(uid);
}
state_events.push(pdu);
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
// Reset lazy loading because this is an initial sync
services()
.rooms
.lazy_loading
.lazy_load_reset(sender_user, sender_device, room_id)?;
// The state_events above should contain all timeline_users, let's mark them as
// lazy loaded.
services()
.rooms
.lazy_loading
.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
.await;
(heroes, joined_member_count, invited_member_count, true, state_events)
} else {
// Incremental /sync
let since_shortstatehash = since_shortstatehash.unwrap();
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
if since_shortstatehash != current_shortstatehash {
let current_state_ids = services()
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let since_state_ids = services()
.rooms
.state_accessor
.state_full_ids(since_shortstatehash)
.await?;
for (key, id) in current_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
};
if pdu.kind == TimelineEventType::RoomMember {
match UserId::parse(
pdu.state_key
.as_ref()
.expect("State event has state key")
.clone(),
) {
Ok(state_key_userid) => {
lazy_loaded.insert(state_key_userid);
},
Err(e) => error!("Invalid state key for member event: {}", e),
}
state_events.push(pdu);
tokio::task::yield_now().await;
}
for (_, event) in &timeline_pdus {
if lazy_loaded.contains(&event.sender) {
continue;
}
if !services().rooms.lazy_loading.lazy_load_was_sent_before(
sender_user,
sender_device,
&event.sender,
)? || lazy_load_send_redundant
{
if let Some(member_event) = services().rooms.state_accessor.room_state_get(
room_id,
&StateEventType::RoomMember,
event.sender.as_str(),
)? {
lazy_loaded.insert(event.sender.clone());
state_events.push(member_event);
}
services()
.rooms
.lazy_loading
.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
.await;
let encrypted_room = services()
.rooms
.state_accessor
.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")?
.is_some();
let since_encryption = services().rooms.state_accessor.state_get(
since_shortstatehash,
&StateEventType::RoomEncryption,
"",
)?;
// Calculations:
let new_encrypted_room = encrypted_room && since_encryption.is_none();
let send_member_count = state_events
.iter()
.any(|event| event.kind == TimelineEventType::RoomMember);
if encrypted_room {
for state_event in &state_events {
if state_event.kind != TimelineEventType::RoomMember {
if let Some(state_key) = &state_event.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
if user_id == sender_user {
continue;
}
let new_membership =
serde_json::from_str::<RoomMemberEventContent>(state_event.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))?
.membership;
match new_membership {
MembershipState::Join => {
// A new user joined an encrypted room
if !share_encrypted_room(sender_user, &user_id, room_id)? {
device_list_updates.insert(user_id);
}
},
MembershipState::Leave => {
// Write down users that have left encrypted rooms we are in
left_encrypted_users.insert(user_id);
},
_ => {},
}
if joined_since_last_sync && encrypted_room || new_encrypted_room {
// If the user is in a new encrypted room, give them all joined users
device_list_updates.extend(
services()
.rooms
.state_cache
.room_members(room_id)
.flatten()
.filter(|user_id| {
// Don't send key updates from the sender to the sender
sender_user != user_id
})
.filter(|user_id| {
// Only send keys if the sender doesn't share an encrypted room with the target
// already
!share_encrypted_room(sender_user, user_id, room_id).unwrap_or(false)
}),
);
}
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts()?
} else {
(None, None, Vec::new())
};
(
heroes,
joined_member_count,
invited_member_count,
joined_since_last_sync,
state_events,
)
}
};
// Look for device list updates in this room
device_list_updates.extend(
services()
.users
.keys_changed(room_id.as_ref(), since, None)
.filter_map(Result::ok),
);