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use crate::{service::rooms::timeline::PduCount, services, Error, Result, Ruma, RumaResponse};
sync::sync_events::{
self,
v3::{
Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom,
LeftRoom, Presence, RoomAccountData, RoomSummary, Rooms, State, Timeline, ToDevice,
},
DeviceLists, UnreadNotificationsCount,
},
events::{
room::member::{MembershipState, RoomMemberEventContent},
serde::Raw,
DeviceId, OwnedDeviceId, OwnedUserId, RoomId, UserId,
collections::{hash_map::Entry, BTreeMap, HashMap, HashSet},
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch` value from a
/// previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch` returns:
/// For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading is activated) and
/// all device list updates in that room
/// - If the user was already in the room: A list of all events that are in the state now, but were
/// not in the state at `since`
/// - If the state we send contains a member event: Joined and invited member counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
///
/// For invited rooms:
/// - If the user was invited after `since`: A subset of the state of the room at the point of the invite
///
/// For left rooms:
/// - If the user left after `since`: prev_batch token, empty state (TODO: subset of the state at the point of the leave)
///
/// - Sync is handled in an async task, multiple requests from the same device with the same
/// `since` will be cached
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let body = body.body;
.globals
.sync_receivers
.write()
.unwrap()
.entry((sender_user.clone(), sender_device.clone()))
{
Entry::Vacant(v) => {
let (tx, rx) = tokio::sync::watch::channel(None);
tokio::spawn(sync_helper_wrapper(
sender_user.clone(),
sender_device.clone(),
}
Entry::Occupied(mut o) => {
if o.get().0 != body.since {
let (tx, rx) = tokio::sync::watch::channel(None);
o.insert((body.since.clone(), rx.clone()));
tokio::spawn(sync_helper_wrapper(
sender_user.clone(),
sender_device.clone(),
tx,
));
rx
} else {
o.get().1.clone()
}
}
};
let we_have_to_wait = rx.borrow().is_none();
if we_have_to_wait {
if let Err(e) = rx.changed().await {
error!("Error waiting for sync: {}", e);
}
}
let result = match rx
.borrow()
.as_ref()
.expect("When sync channel changes it's always set to some")
{
Ok(response) => Ok(response.clone()),
Err(error) => Err(error.to_response()),
};
result
}
let r = sync_helper(sender_user.clone(), sender_device.clone(), body).await;
if let Ok((_, caching_allowed)) = r {
if !caching_allowed {
.globals
.sync_receivers
.write()
.unwrap()
.entry((sender_user, sender_device))
{
Entry::Occupied(o) => {
// Only remove if the device didn't start a different /sync already
if o.get().0 == since {
o.remove();
}
}
Entry::Vacant(_) => {}
}
}
}
let _ = tx.send(Some(r.map(|(r, _)| r)));
services().rooms.edus.presence.ping_presence(&sender_user)?;
// Setup watchers, so if there's no response, we can wait for them
let watcher = services().globals.watch(&sender_user, &sender_device);
let next_batch = services().globals.current_count()?;
let next_batchcount = PduCount::Normal(next_batch);
let next_batch_string = next_batch.to_string();
// Load filter
let filter = match body.filter {
None => FilterDefinition::default(),
Some(Filter::FilterDefinition(filter)) => filter,
Some(Filter::FilterId(filter_id)) => services()
.users
.get_filter(&sender_user, &filter_id)?
.unwrap_or_default(),
};
let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
LazyLoadOptions::Enabled {
include_redundant_members: redundant,
} => (true, redundant),
_ => (false, false),
};
let mut joined_rooms = BTreeMap::new();
.clone()
.and_then(|string| string.parse().ok())
.unwrap_or(0);
let mut presence_updates = HashMap::new();
let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
let mut device_list_updates = HashSet::new();
// Look for device list updates of this account
device_list_updates.extend(
let all_joined_rooms = services()
.rooms
.state_cache
.rooms_joined(&sender_user)
.collect::<Vec<_>>();
for room_id in all_joined_rooms {
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if let Ok(joined_room) = load_joined_room(
&sender_user,
&sender_device,
&room_id,
since,
sincecount,
next_batch,
next_batchcount,
lazy_load_enabled,
lazy_load_send_redundant,
full_state,
&mut device_list_updates,
&mut left_encrypted_users,
)
.await
{
if !joined_room.is_empty() {
joined_rooms.insert(room_id.clone(), joined_room);
}
// Take presence updates from this room
for (user_id, presence) in services()
.rooms
.edus
.presence
.presence_since(&room_id, since)?
{
match presence_updates.entry(user_id) {
Entry::Vacant(v) => {
v.insert(presence);
}
Entry::Occupied(mut o) => {
let p = o.get_mut();
// Update existing presence event with more info
p.content.presence = presence.content.presence;
if let Some(status_msg) = presence.content.status_msg {
p.content.status_msg = Some(status_msg);
}
if let Some(last_active_ago) = presence.content.last_active_ago {
p.content.last_active_ago = Some(last_active_ago);
}
if let Some(displayname) = presence.content.displayname {
p.content.displayname = Some(displayname);
}
if let Some(avatar_url) = presence.content.avatar_url {
p.content.avatar_url = Some(avatar_url);
}
if let Some(currently_active) = presence.content.currently_active {
p.content.currently_active = Some(currently_active);
}
}
}
}
}
}
let mut left_rooms = BTreeMap::new();
let all_left_rooms: Vec<_> = services()
.rooms
.state_cache
.rooms_left(&sender_user)
.collect();
for result in all_left_rooms {
let (room_id, _) = result?;
let mut left_state_events = Vec::new();
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
.roomid_mutex_insert
.write()
.unwrap()
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().unwrap();
drop(insert_lock);
}
.state_cache
.get_left_count(&room_id, &sender_user)?;
// Left before last sync
if Some(since) >= left_count {
continue;
if !services().rooms.metadata.exists(&room_id)? {
// This is just a rejected invite, not a room we know
continue;
let since_shortstatehash = services()
.rooms
.user
.get_token_shortstatehash(&room_id, since)?;
let since_state_ids = match since_shortstatehash {
Some(s) => services().rooms.state_accessor.state_full_ids(s).await?,
None => HashMap::new(),
};
let left_event_id = match services().rooms.state_accessor.room_state_get_id(
&room_id,
&StateEventType::RoomMember,
sender_user.as_str(),
)? {
Some(e) => e,
None => {
error!("Left room but no left state event");
continue;
let left_shortstatehash = match services()
.rooms
.state_accessor
.pdu_shortstatehash(&left_event_id)?
{
Some(s) => s,
None => {
error!("Leave event has no state");
continue;
}
};
let mut left_state_ids = services()
.rooms
.state_accessor
.state_full_ids(left_shortstatehash)
.await?;
let leave_shortstatekey = services()
.rooms
.short
.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())?;
left_state_ids.insert(leave_shortstatekey, left_event_id);
let mut i = 0;
for (key, id) in left_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let (event_type, state_key) =
services().rooms.short.get_statekey_from_short(key)?;
if !lazy_load_enabled
|| event_type != StateEventType::RoomMember
|| full_state
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| *sender_user == state_key
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
left_state_events.push(pdu.to_sync_state_event());
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
left_rooms.insert(
room_id.clone(),
LeftRoom {
account_data: RoomAccountData { events: Vec::new() },
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.clone()),
events: Vec::new(),
},
state: State {
events: left_state_events,
},
},
);
}
let mut invited_rooms = BTreeMap::new();
let all_invited_rooms: Vec<_> = services()
.rooms
.state_cache
.rooms_invited(&sender_user)
.collect();
for result in all_invited_rooms {
let (room_id, invite_state_events) = result?;
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.unwrap()
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().unwrap();
drop(insert_lock);
}
let invite_count = services()
.rooms
.state_cache
.get_invite_count(&room_id, &sender_user)?;
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// Invited before last sync
if Some(since) >= invite_count {
continue;
}
invited_rooms.insert(
room_id.clone(),
InvitedRoom {
invite_state: InviteState {
events: invite_state_events,
},
},
);
}
for user_id in left_encrypted_users {
let still_share_encrypted_room = services()
.rooms
.user
.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
.filter_map(|r| r.ok())
.filter_map(|other_room_id| {
Some(
services()
.rooms
.state_accessor
.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.all(|encrypted| !encrypted);
// If the user doesn't share an encrypted room with the target anymore, we need to tell
// them
if still_share_encrypted_room {
device_list_left.insert(user_id);
}
}
// Remove all to-device events the device received *last time*
services()
.users
.remove_to_device_events(&sender_user, &sender_device, since)?;
let response = sync_events::v3::Response {
next_batch: next_batch_string,
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: BTreeMap::new(), // TODO
},
presence: Presence {
events: presence_updates
.into_values()
.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
.collect(),
},
account_data: GlobalAccountData {
events: services()
.account_data
.changes_since(None, &sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count: services()
.users
.count_one_time_keys(&sender_user, &sender_device)?,
to_device: ToDevice {
events: services()
.users
.get_to_device_events(&sender_user, &sender_device)?,
},
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
};
// TODO: Retry the endpoint instead of returning (waiting for #118)
if !full_state
&& response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty()
{
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let mut duration = body.timeout.unwrap_or_default();
if duration.as_secs() > 30 {
duration = Duration::from_secs(30);
}
let _ = tokio::time::timeout(duration, watcher).await;
Ok((response, false))
} else {
Ok((response, since != next_batch)) // Only cache if we made progress
}
}
async fn load_joined_room(
sender_user: &UserId,
sender_device: &DeviceId,
room_id: &RoomId,
since: u64,
sincecount: PduCount,
next_batch: u64,
next_batchcount: PduCount,
lazy_load_enabled: bool,
lazy_load_send_redundant: bool,
full_state: bool,
device_list_updates: &mut HashSet<OwnedUserId>,
left_encrypted_users: &mut HashSet<OwnedUserId>,
) -> Result<JoinedRoom> {
{
// Get and drop the lock to wait for remaining operations to finish
// This will make sure the we have all events until next_batch
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.unwrap()
.entry(room_id.to_owned())
.or_default(),
);
let insert_lock = mutex_insert.lock().unwrap();
drop(insert_lock);
}
let timeline_pdus;
let limited;
if services()
.rooms
.timeline
.last_timeline_count(&sender_user, &room_id)?
> sincecount
{
let mut non_timeline_pdus = services()
.rooms
.timeline
.pdus_until(&sender_user, &room_id, PduCount::max())?
.filter_map(|r| {
// Filter out buggy events
if r.is_err() {
error!("Bad pdu in pdus_since: {:?}", r);
}
r.ok()
})
.take_while(|(pducount, _)| pducount > &sincecount);
// Take the last 10 events for the timeline
timeline_pdus = non_timeline_pdus
.by_ref()
.take(10)
.collect::<Vec<_>>()
.into_iter()
.rev()
.collect::<Vec<_>>();
// They /sync response doesn't always return all messages, so we say the output is
// limited unless there are events in non_timeline_pdus
limited = non_timeline_pdus.next().is_some();
} else {
timeline_pdus = Vec::new();
limited = false;
}
let send_notification_counts = !timeline_pdus.is_empty()
|| services()
.rooms
.user
.last_notification_read(&sender_user, &room_id)?
> since;
let mut timeline_users = HashSet::new();
for (_, event) in &timeline_pdus {
timeline_users.insert(event.sender.as_str().to_owned());
}
services().rooms.lazy_loading.lazy_load_confirm_delivery(
&sender_user,
&sender_device,
&room_id,
sincecount,
)?;
// Database queries:
let current_shortstatehash =
if let Some(s) = services().rooms.state.get_room_shortstatehash(&room_id)? {
s
} else {
error!("Room {} has no state", room_id);
return Err(Error::BadDatabase("Room has no state"));
};
let since_shortstatehash = services()
.rooms
.user
.get_token_shortstatehash(&room_id, since)?;
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || {
let joined_member_count = services()
.rooms
.state_cache
.room_joined_count(&room_id)?
.unwrap_or(0);
let invited_member_count = services()
.rooms
.state_cache
.room_invited_count(&room_id)?
.unwrap_or(0);
// Recalculate heroes (first 5 members)
let mut heroes = Vec::new();
if joined_member_count + invited_member_count <= 5 {
// Go through all PDUs and for each member event, check if the user is still joined or
// invited until we have 5 or we reach the end
for hero in services()
.rooms
.timeline
.all_pdus(&sender_user, &room_id)?
.filter_map(|pdu| pdu.ok()) // Ignore all broken pdus
.filter(|(_, pdu)| pdu.kind == TimelineEventType::RoomMember)
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.map(|(_, pdu)| {
let content: RoomMemberEventContent = serde_json::from_str(pdu.content.get())
.map_err(|_| {
Error::bad_database("Invalid member event in database.")
})?;
if let Some(state_key) = &pdu.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
// The membership was and still is invite or join
if matches!(
content.membership,
MembershipState::Join | MembershipState::Invite
) && (services().rooms.state_cache.is_joined(&user_id, &room_id)?
|| services()
.rooms
.state_cache
.is_invited(&user_id, &room_id)?)
{
Ok::<_, Error>(Some(state_key.clone()))
} else {
Ok(None)
}
} else {
Ok(None)
}
})
// Filter out buggy users
.filter_map(|u| u.ok())
// Filter for possible heroes
.flatten()
{
if heroes.contains(&hero) || hero == sender_user.as_str() {
continue;
}
heroes.push(hero);
}
}
Ok::<_, Error>((
Some(joined_member_count),
Some(invited_member_count),
heroes,
))
};
let since_sender_member: Option<RoomMemberEventContent> = since_shortstatehash
.and_then(|shortstatehash| {
services()
.rooms
.state_accessor
.state_get(
shortstatehash,
&StateEventType::RoomMember,
sender_user.as_str(),
)
.transpose()
})
.transpose()?
.and_then(|pdu| {
serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))
.ok()
});
let joined_since_last_sync =
since_sender_member.map_or(true, |member| member.membership != MembershipState::Join);
let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) =
if since_shortstatehash.is_none() || joined_since_last_sync {
// Probably since = 0, we will do an initial sync
let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
let current_state_ids = services()
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
let mut i = 0;
for (shortstatekey, id) in current_state_ids {
let (event_type, state_key) = services()
.rooms
.short
.get_statekey_from_short(shortstatekey)?;
if event_type != StateEventType::RoomMember {
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
state_events.push(pdu);
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
} else if !lazy_load_enabled
|| full_state
|| timeline_users.contains(&state_key)
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| *sender_user == state_key
{
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
// This check is in case a bad user ID made it into the database
if let Ok(uid) = UserId::parse(&state_key) {
lazy_loaded.insert(uid);
}
state_events.push(pdu);
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
// Reset lazy loading because this is an initial sync
services().rooms.lazy_loading.lazy_load_reset(
&sender_user,
&sender_device,
&room_id,
)?;
// The state_events above should contain all timeline_users, let's mark them as lazy
// loaded.
services().rooms.lazy_loading.lazy_load_mark_sent(
&sender_user,
&sender_device,
&room_id,
lazy_loaded,
next_batchcount,
);
(
heroes,
joined_member_count,
invited_member_count,
true,
state_events,
)
} else if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
// Incremental /sync
let since_shortstatehash = since_shortstatehash.unwrap();
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
if since_shortstatehash != current_shortstatehash {
let current_state_ids = services()
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let since_state_ids = services()
.rooms
.state_accessor
.state_full_ids(since_shortstatehash)
.await?;
for (key, id) in current_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
match UserId::parse(
pdu.state_key
.as_ref()
.expect("State event has state key")
.clone(),
) {
Ok(state_key_userid) => {
lazy_loaded.insert(state_key_userid);
}
Err(e) => error!("Invalid state key for member event: {}", e),
for (_, event) in &timeline_pdus {
if lazy_loaded.contains(&event.sender) {
continue;
}
if !services().rooms.lazy_loading.lazy_load_was_sent_before(
&sender_user,
&sender_device,
&room_id,
&event.sender,
)? || lazy_load_send_redundant
{
if let Some(member_event) = services().rooms.state_accessor.room_state_get(
lazy_loaded.insert(event.sender.clone());
&sender_user,
&sender_device,
&room_id,
lazy_loaded,
.state_accessor
.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")?
let since_encryption = services().rooms.state_accessor.state_get(
since_shortstatehash,
&StateEventType::RoomEncryption,
"",
)?;
// Calculations:
let new_encrypted_room = encrypted_room && since_encryption.is_none();
let send_member_count = state_events
.iter()
if encrypted_room {
for state_event in &state_events {
if let Some(state_key) = &state_event.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
if user_id == sender_user {
let new_membership = serde_json::from_str::<RoomMemberEventContent>(
state_event.content.get(),
)
.map_err(|_| Error::bad_database("Invalid PDU in database."))?
.membership;
match new_membership {
MembershipState::Join => {
// A new user joined an encrypted room
if !share_encrypted_room(&sender_user, &user_id, &room_id)? {
device_list_updates.insert(user_id);
}
}
MembershipState::Leave => {
// Write down users that have left encrypted rooms we are in
left_encrypted_users.insert(user_id);
}
_ => {}
}
if joined_since_last_sync && encrypted_room || new_encrypted_room {
// If the user is in a new encrypted room, give them all joined users
device_list_updates.extend(
services()
.rooms
.state_cache
.room_members(&room_id)
.flatten()
.filter(|user_id| {
// Don't send key updates from the sender to the sender
&sender_user != user_id
})
.filter(|user_id| {
// Only send keys if the sender doesn't share an encrypted room with the target already
!share_encrypted_room(&sender_user, user_id, &room_id).unwrap_or(false)
}),
);
}
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts()?
} else {
(None, None, Vec::new())