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use std::{
cmp::Ordering,
collections::{hash_map::Entry, BTreeMap, BTreeSet, HashMap, HashSet},
sync::Arc,
time::Duration,
api::client::{
filter::{FilterDefinition, LazyLoadOptions},
sync::sync_events::{
self,
v3::{
Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom, LeftRoom, Presence,
RoomAccountData, RoomSummary, Rooms, State, Timeline, ToDevice,
},
v4::SlidingOp,
DeviceLists, UnreadNotificationsCount,
},
uiaa::UiaaResponse,
},
events::{
presence::PresenceEvent,
room::member::{MembershipState, RoomMemberEventContent},
StateEventType, TimelineEventType,
},
serde::Raw,
uint, DeviceId, OwnedDeviceId, OwnedUserId, RoomId, UInt, UserId,
use crate::{service::rooms::timeline::PduCount, services, Error, PduEvent, Result, Ruma, RumaResponse};
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch`
/// value from a
/// previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch`
/// returns: For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading
/// is activated) and
/// - If the user was already in the room: A list of all events that are in the
/// state now, but were
/// - If the state we send contains a member event: Joined and invited member
/// counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his
/// read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
/// - If the user was invited after `since`: A subset of the state of the room
/// at the point of the invite
/// - If the user left after `since`: `prev_batch` token, empty state (TODO:
/// subset of the state at the point of the leave)
/// - Sync is handled in an async task, multiple requests from the same device
/// with the same
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let body = body.body;
let mut rx =
match services().globals.sync_receivers.write().await.entry((sender_user.clone(), sender_device.clone())) {
Entry::Vacant(v) => {
let (tx, rx) = tokio::sync::watch::channel(None);
v.insert((body.since.clone(), rx.clone()));
tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
rx
},
Entry::Occupied(mut o) => {
if o.get().0 != body.since {
let (tx, rx) = tokio::sync::watch::channel(None);
o.insert((body.since.clone(), rx.clone()));
tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
rx
} else {
o.get().1.clone()
}
},
};
let we_have_to_wait = rx.borrow().is_none();
if we_have_to_wait {
if let Err(e) = rx.changed().await {
error!("Error waiting for sync: {}", e);
}
}
let result = match rx.borrow().as_ref().expect("When sync channel changes it's always set to some") {
Ok(response) => Ok(response.clone()),
Err(error) => Err(error.to_response()),
};
result
sender_user: OwnedUserId, sender_device: OwnedDeviceId, body: sync_events::v3::Request,
tx: Sender<Option<Result<sync_events::v3::Response>>>,
let since = body.since.clone();
let r = sync_helper(sender_user.clone(), sender_device.clone(), body).await;
if let Ok((_, caching_allowed)) = r {
if !caching_allowed {
match services().globals.sync_receivers.write().await.entry((sender_user, sender_device)) {
Entry::Occupied(o) => {
// Only remove if the device didn't start a different /sync already
if o.get().0 == since {
o.remove();
}
},
Entry::Vacant(_) => {},
}
}
}
let _ = tx.send(Some(r.map(|(r, _)| r)));
sender_user: OwnedUserId,
sender_device: OwnedDeviceId,
body: sync_events::v3::Request,
// bool = caching allowed
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// Presence update
if services().globals.allow_local_presence() {
services().rooms.edus.presence.ping_presence(&sender_user, body.set_presence)?;
}
// Setup watchers, so if there's no response, we can wait for them
let watcher = services().globals.watch(&sender_user, &sender_device);
let next_batch = services().globals.current_count()?;
let next_batchcount = PduCount::Normal(next_batch);
let next_batch_string = next_batch.to_string();
// Load filter
let filter = match body.filter {
None => FilterDefinition::default(),
Some(Filter::FilterDefinition(filter)) => filter,
Some(Filter::FilterId(filter_id)) => services().users.get_filter(&sender_user, &filter_id)?.unwrap_or_default(),
};
let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
LazyLoadOptions::Enabled {
include_redundant_members: redundant,
} => (true, redundant),
LazyLoadOptions::Disabled => (false, false),
};
let full_state = body.full_state;
let mut joined_rooms = BTreeMap::new();
let since = body.since.as_ref().and_then(|string| string.parse().ok()).unwrap_or(0);
let sincecount = PduCount::Normal(since);
let mut presence_updates = HashMap::new();
let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
let mut device_list_updates = HashSet::new();
let mut device_list_left = HashSet::new();
// Look for device list updates of this account
device_list_updates.extend(services().users.keys_changed(sender_user.as_ref(), since, None).filter_map(Result::ok));
let all_joined_rooms = services().rooms.state_cache.rooms_joined(&sender_user).collect::<Vec<_>>();
// Coalesce database writes for the remainder of this scope.
let _cork = services().globals.db.cork_and_flush()?;
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for room_id in all_joined_rooms {
let room_id = room_id?;
if let Ok(joined_room) = load_joined_room(
&sender_user,
&sender_device,
&room_id,
since,
sincecount,
next_batch,
next_batchcount,
lazy_load_enabled,
lazy_load_send_redundant,
full_state,
&mut device_list_updates,
&mut left_encrypted_users,
)
.await
{
if !joined_room.is_empty() {
joined_rooms.insert(room_id.clone(), joined_room);
}
if services().globals.allow_local_presence() {
process_room_presence_updates(&mut presence_updates, &room_id, since).await?;
}
}
}
let mut left_rooms = BTreeMap::new();
let all_left_rooms: Vec<_> = services().rooms.state_cache.rooms_left(&sender_user).collect();
for result in all_left_rooms {
let (room_id, _) = result?;
let mut left_state_events = Vec::new();
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert =
Arc::clone(services().globals.roomid_mutex_insert.write().await.entry(room_id.clone()).or_default());
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let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let left_count = services().rooms.state_cache.get_left_count(&room_id, &sender_user)?;
// Left before last sync
if Some(since) >= left_count {
continue;
}
if !services().rooms.metadata.exists(&room_id)? {
// This is just a rejected invite, not a room we know
continue;
}
let since_shortstatehash = services().rooms.user.get_token_shortstatehash(&room_id, since)?;
let since_state_ids = match since_shortstatehash {
Some(s) => services().rooms.state_accessor.state_full_ids(s).await?,
None => HashMap::new(),
};
let left_event_id = match services().rooms.state_accessor.room_state_get_id(
&room_id,
&StateEventType::RoomMember,
sender_user.as_str(),
)? {
Some(e) => e,
None => {
error!("Left room but no left state event");
continue;
},
};
let left_shortstatehash = match services().rooms.state_accessor.pdu_shortstatehash(&left_event_id)? {
Some(s) => s,
None => {
error!("Leave event has no state");
continue;
},
};
let mut left_state_ids = services().rooms.state_accessor.state_full_ids(left_shortstatehash).await?;
let leave_shortstatekey =
services().rooms.short.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())?;
left_state_ids.insert(leave_shortstatekey, left_event_id);
let mut i = 0;
for (key, id) in left_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let (event_type, state_key) = services().rooms.short.get_statekey_from_short(key)?;
if !lazy_load_enabled
|| event_type != StateEventType::RoomMember
|| full_state
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| *sender_user == state_key
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{
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
},
};
left_state_events.push(pdu.to_sync_state_event());
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
}
left_rooms.insert(
room_id.clone(),
LeftRoom {
account_data: RoomAccountData {
events: Vec::new(),
},
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.clone()),
events: Vec::new(),
},
state: State {
events: left_state_events,
},
},
);
}
let mut invited_rooms = BTreeMap::new();
let all_invited_rooms: Vec<_> = services().rooms.state_cache.rooms_invited(&sender_user).collect();
for result in all_invited_rooms {
let (room_id, invite_state_events) = result?;
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert =
Arc::clone(services().globals.roomid_mutex_insert.write().await.entry(room_id.clone()).or_default());
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let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let invite_count = services().rooms.state_cache.get_invite_count(&room_id, &sender_user)?;
// Invited before last sync
if Some(since) >= invite_count {
continue;
}
invited_rooms.insert(
room_id.clone(),
InvitedRoom {
invite_state: InviteState {
events: invite_state_events,
},
},
);
}
for user_id in left_encrypted_users {
let dont_share_encrypted_room = services()
.rooms
.user
.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
.filter_map(Result::ok)
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.filter_map(|other_room_id| {
Some(
services()
.rooms
.state_accessor
.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.all(|encrypted| !encrypted);
// If the user doesn't share an encrypted room with the target anymore, we need
// to tell them
if dont_share_encrypted_room {
device_list_left.insert(user_id);
}
}
// Remove all to-device events the device received *last time*
services().users.remove_to_device_events(&sender_user, &sender_device, since)?;
let response = sync_events::v3::Response {
next_batch: next_batch_string,
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: BTreeMap::new(), // TODO
},
presence: Presence {
events: presence_updates
.into_values()
.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
.collect(),
},
account_data: GlobalAccountData {
events: services()
.account_data
.changes_since(None, &sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count: services().users.count_one_time_keys(&sender_user, &sender_device)?,
to_device: ToDevice {
events: services().users.get_to_device_events(&sender_user, &sender_device)?,
},
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
};
// TODO: Retry the endpoint instead of returning (waiting for #118)
if !full_state
&& response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty()
{
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let mut duration = body.timeout.unwrap_or_default();
if duration.as_secs() > 30 {
duration = Duration::from_secs(30);
}
let _ = tokio::time::timeout(duration, watcher).await;
Ok((response, false))
} else {
Ok((response, since != next_batch)) // Only cache if we made progress
}
async fn process_room_presence_updates(
presence_updates: &mut HashMap<OwnedUserId, PresenceEvent>, room_id: &RoomId, since: u64,
// Take presence updates from this room
for (user_id, _, presence_event) in services().rooms.edus.presence.presence_since(room_id, since) {
match presence_updates.entry(user_id) {
Entry::Vacant(slot) => {
slot.insert(presence_event);
},
Entry::Occupied(mut slot) => {
let curr_event = slot.get_mut();
let curr_content = &mut curr_event.content;
let new_content = presence_event.content;
// Update existing presence event with more info
curr_content.presence = new_content.presence;
curr_content.status_msg = new_content.status_msg.or_else(|| curr_content.status_msg.take());
curr_content.last_active_ago = new_content.last_active_ago.or(curr_content.last_active_ago);
curr_content.displayname = new_content.displayname.or_else(|| curr_content.displayname.take());
curr_content.avatar_url = new_content.avatar_url.or_else(|| curr_content.avatar_url.take());
curr_content.currently_active = new_content.currently_active.or(curr_content.currently_active);
},
}
}
Ok(())
#[allow(clippy::too_many_arguments)]
sender_user: &UserId, sender_device: &DeviceId, room_id: &RoomId, since: u64, sincecount: PduCount,
next_batch: u64, next_batchcount: PduCount, lazy_load_enabled: bool, lazy_load_send_redundant: bool,
full_state: bool, device_list_updates: &mut HashSet<OwnedUserId>, left_encrypted_users: &mut HashSet<OwnedUserId>,
{
// Get and drop the lock to wait for remaining operations to finish
// This will make sure the we have all events until next_batch
let mutex_insert =
Arc::clone(services().globals.roomid_mutex_insert.write().await.entry(room_id.to_owned()).or_default());
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let (timeline_pdus, limited) = load_timeline(sender_user, room_id, sincecount, 10)?;
let send_notification_counts =
!timeline_pdus.is_empty() || services().rooms.user.last_notification_read(sender_user, room_id)? > since;
let mut timeline_users = HashSet::new();
for (_, event) in &timeline_pdus {
timeline_users.insert(event.sender.as_str().to_owned());
}
services().rooms.lazy_loading.lazy_load_confirm_delivery(sender_user, sender_device, room_id, sincecount).await?;
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// Database queries:
let current_shortstatehash = if let Some(s) = services().rooms.state.get_room_shortstatehash(room_id)? {
s
} else {
error!("Room {} has no state", room_id);
return Err(Error::BadDatabase("Room has no state"));
};
let since_shortstatehash = services().rooms.user.get_token_shortstatehash(room_id, since)?;
let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) = if timeline_pdus
.is_empty()
&& since_shortstatehash == Some(current_shortstatehash)
{
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || {
let joined_member_count = services().rooms.state_cache.room_joined_count(room_id)?.unwrap_or(0);
let invited_member_count = services().rooms.state_cache.room_invited_count(room_id)?.unwrap_or(0);
// Recalculate heroes (first 5 members)
let mut heroes = Vec::new();
if joined_member_count + invited_member_count <= 5 {
// Go through all PDUs and for each member event, check if the user is still
// joined or invited until we have 5 or we reach the end
for hero in services()
.rooms
.timeline
.all_pdus(sender_user, room_id)?
.filter_map(Result::ok) // Ignore all broken pdus
.filter(|(_, pdu)| pdu.kind == TimelineEventType::RoomMember)
.map(|(_, pdu)| {
let content: RoomMemberEventContent = serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid member event in database."))?;
if let Some(state_key) = &pdu.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
// The membership was and still is invite or join
if matches!(content.membership, MembershipState::Join | MembershipState::Invite)
&& (services().rooms.state_cache.is_joined(&user_id, room_id)?
|| services().rooms.state_cache.is_invited(&user_id, room_id)?)
{
Ok::<_, Error>(Some(state_key.clone()))
} else {
Ok(None)
}
} else {
Ok(None)
}
})
// Filter out buggy users
.filter_map(Result::ok)
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// Filter for possible heroes
.flatten()
{
if heroes.contains(&hero) || hero == sender_user.as_str() {
continue;
}
heroes.push(hero);
}
}
Ok::<_, Error>((Some(joined_member_count), Some(invited_member_count), heroes))
};
let since_sender_member: Option<RoomMemberEventContent> = since_shortstatehash
.and_then(|shortstatehash| {
services()
.rooms
.state_accessor
.state_get(shortstatehash, &StateEventType::RoomMember, sender_user.as_str())
.transpose()
})
.transpose()?
.and_then(|pdu| {
serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))
.ok()
});
let joined_since_last_sync =
since_sender_member.map_or(true, |member| member.membership != MembershipState::Join);
if since_shortstatehash.is_none() || joined_since_last_sync {
// Probably since = 0, we will do an initial sync
let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
let current_state_ids = services().rooms.state_accessor.state_full_ids(current_shortstatehash).await?;
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
let mut i = 0;
for (shortstatekey, id) in current_state_ids {
let (event_type, state_key) = services().rooms.short.get_statekey_from_short(shortstatekey)?;
if event_type != StateEventType::RoomMember {
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
},
};
state_events.push(pdu);
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
} else if !lazy_load_enabled
|| full_state
|| timeline_users.contains(&state_key)
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| *sender_user == state_key
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{
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
},
};
// This check is in case a bad user ID made it into the database
if let Ok(uid) = UserId::parse(&state_key) {
lazy_loaded.insert(uid);
}
state_events.push(pdu);
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
// Reset lazy loading because this is an initial sync
services().rooms.lazy_loading.lazy_load_reset(sender_user, sender_device, room_id)?;
// The state_events above should contain all timeline_users, let's mark them as
// lazy loaded.
services()
.rooms
.lazy_loading
.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
.await;
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(heroes, joined_member_count, invited_member_count, true, state_events)
} else {
// Incremental /sync
let since_shortstatehash = since_shortstatehash.unwrap();
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
if since_shortstatehash != current_shortstatehash {
let current_state_ids = services().rooms.state_accessor.state_full_ids(current_shortstatehash).await?;
let since_state_ids = services().rooms.state_accessor.state_full_ids(since_shortstatehash).await?;
for (key, id) in current_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let pdu = match services().rooms.timeline.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
},
};
if pdu.kind == TimelineEventType::RoomMember {
match UserId::parse(pdu.state_key.as_ref().expect("State event has state key").clone()) {
Ok(state_key_userid) => {
lazy_loaded.insert(state_key_userid);
},
Err(e) => error!("Invalid state key for member event: {}", e),
}
}
state_events.push(pdu);
tokio::task::yield_now().await;
}
}
}
for (_, event) in &timeline_pdus {
if lazy_loaded.contains(&event.sender) {
continue;
}
if !services().rooms.lazy_loading.lazy_load_was_sent_before(
sender_user,
sender_device,
room_id,
&event.sender,
)? || lazy_load_send_redundant
{
if let Some(member_event) = services().rooms.state_accessor.room_state_get(
room_id,
&StateEventType::RoomMember,
event.sender.as_str(),
)? {
lazy_loaded.insert(event.sender.clone());
state_events.push(member_event);
}
}
}
services()
.rooms
.lazy_loading
.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
.await;
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let encrypted_room = services()
.rooms
.state_accessor
.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")?
.is_some();
let since_encryption =
services().rooms.state_accessor.state_get(since_shortstatehash, &StateEventType::RoomEncryption, "")?;
// Calculations:
let new_encrypted_room = encrypted_room && since_encryption.is_none();
let send_member_count = state_events.iter().any(|event| event.kind == TimelineEventType::RoomMember);
if encrypted_room {
for state_event in &state_events {
if state_event.kind != TimelineEventType::RoomMember {
continue;
}
if let Some(state_key) = &state_event.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
if user_id == sender_user {
continue;
}
let new_membership = serde_json::from_str::<RoomMemberEventContent>(state_event.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))?
.membership;
match new_membership {
MembershipState::Join => {
// A new user joined an encrypted room
if !share_encrypted_room(sender_user, &user_id, room_id)? {
device_list_updates.insert(user_id);
}
},
MembershipState::Leave => {
// Write down users that have left encrypted rooms we are in
left_encrypted_users.insert(user_id);
},
_ => {},
}
}
}
}
if joined_since_last_sync && encrypted_room || new_encrypted_room {
// If the user is in a new encrypted room, give them all joined users
device_list_updates.extend(
services()
.rooms
.state_cache
.room_members(room_id)
.flatten()
.filter(|user_id| {
// Don't send key updates from the sender to the sender
sender_user != user_id
})
.filter(|user_id| {
// Only send keys if the sender doesn't share an encrypted room with the target
// already
!share_encrypted_room(sender_user, user_id, room_id).unwrap_or(false)
}),
);
}
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts()?
} else {
(None, None, Vec::new())
};
(
heroes,
joined_member_count,
invited_member_count,
joined_since_last_sync,
state_events,
)
}
};
// Look for device list updates in this room
device_list_updates.extend(services().users.keys_changed(room_id.as_ref(), since, None).filter_map(Result::ok));
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let notification_count = if send_notification_counts {
Some(
services()
.rooms
.user
.notification_count(sender_user, room_id)?
.try_into()
.expect("notification count can't go that high"),
)
} else {
None
};
let highlight_count = if send_notification_counts {
Some(
services()
.rooms
.user
.highlight_count(sender_user, room_id)?
.try_into()
.expect("highlight count can't go that high"),
)
} else {
None
};
let prev_batch = timeline_pdus.first().map_or(Ok::<_, Error>(None), |(pdu_count, _)| {
Ok(Some(match pdu_count {
PduCount::Backfilled(_) => {
error!("timeline in backfill state?!");
"0".to_owned()
},
PduCount::Normal(c) => c.to_string(),
}))
})?;
let room_events: Vec<_> = timeline_pdus.iter().map(|(_, pdu)| pdu.to_sync_room_event()).collect();
let mut edus: Vec<_> = services()
.rooms
.edus
.read_receipt
.readreceipts_since(room_id, since)
.filter_map(Result::ok) // Filter out buggy events
if services().rooms.edus.typing.last_typing_update(room_id).await? > since {
&serde_json::to_string(&services().rooms.edus.typing.typings_all(room_id).await?)
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.expect("event is valid, we just created it"),
)
.expect("event is valid, we just created it"),
);
}
// Save the state after this sync so we can send the correct state diff next
// sync
services().rooms.user.associate_token_shortstatehash(room_id, next_batch, current_shortstatehash)?;
Ok(JoinedRoom {
account_data: RoomAccountData {
events: services()
.account_data
.changes_since(Some(room_id), sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
summary: RoomSummary {
heroes,
joined_member_count: joined_member_count.map(|n| (n as u32).into()),
invited_member_count: invited_member_count.map(|n| (n as u32).into()),
},
unread_notifications: UnreadNotificationsCount {
highlight_count,
notification_count,
},
timeline: Timeline {
limited: limited || joined_since_last_sync,
prev_batch,
events: room_events,
},
state: State {
events: state_events.iter().map(|pdu| pdu.to_sync_state_event()).collect(),
},
ephemeral: Ephemeral {
events: edus,
},
unread_thread_notifications: BTreeMap::new(),
})
sender_user: &UserId, room_id: &RoomId, roomsincecount: PduCount, limit: u64,
) -> Result<(Vec<(PduCount, PduEvent)>, bool), Error> {
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let timeline_pdus;
let limited;
if services().rooms.timeline.last_timeline_count(sender_user, room_id)? > roomsincecount {
let mut non_timeline_pdus = services()
.rooms
.timeline
.pdus_until(sender_user, room_id, PduCount::max())?
.filter_map(|r| {
// Filter out buggy events
if r.is_err() {
error!("Bad pdu in pdus_since: {:?}", r);
}
r.ok()
})
.take_while(|(pducount, _)| pducount > &roomsincecount);
// Take the last events for the timeline
timeline_pdus =
non_timeline_pdus.by_ref().take(limit as usize).collect::<Vec<_>>().into_iter().rev().collect::<Vec<_>>();
// They /sync response doesn't always return all messages, so we say the output
// is limited unless there are events in non_timeline_pdus
limited = non_timeline_pdus.next().is_some();
} else {
timeline_pdus = Vec::new();
limited = false;
}
Ok((timeline_pdus, limited))
fn share_encrypted_room(sender_user: &UserId, user_id: &UserId, ignore_room: &RoomId) -> Result<bool> {
Ok(services()
.rooms
.user
.get_shared_rooms(vec![sender_user.to_owned(), user_id.to_owned()])?
.filter_map(Result::ok)
.filter(|room_id| room_id != ignore_room)
.filter_map(|other_room_id| {
Some(
services()
.rooms
.state_accessor
.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.any(|encrypted| encrypted))
pub async fn sync_events_v4_route(
) -> Result<sync_events::v4::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let mut body = body.body;
// Setup watchers, so if there's no response, we can wait for them
let watcher = services().globals.watch(&sender_user, &sender_device);
let next_batch = services().globals.next_count()?;
let globalsince = body.pos.as_ref().and_then(|string| string.parse().ok()).unwrap_or(0);
if globalsince == 0 {
if let Some(conn_id) = &body.conn_id {
services().users.forget_sync_request_connection(
sender_user.clone(),
sender_device.clone(),
conn_id.clone(),
);
}
}
// Get sticky parameters from cache
let known_rooms =
services().users.update_sync_request_with_cache(sender_user.clone(), sender_device.clone(), &mut body);
let all_joined_rooms =
services().rooms.state_cache.rooms_joined(&sender_user).filter_map(Result::ok).collect::<Vec<_>>();