Newer
Older
use std::{
cmp::Ordering,
collections::{hash_map::Entry, BTreeMap, BTreeSet, HashMap, HashSet},
sync::Arc,
time::Duration,
api::client::{
filter::{FilterDefinition, LazyLoadOptions},
sync::sync_events::{
self,
v3::{
Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom, LeftRoom, Presence,
RoomAccountData, RoomSummary, Rooms, State, Timeline, ToDevice,
},
v4::SlidingOp,
DeviceLists, UnreadNotificationsCount,
},
uiaa::UiaaResponse,
},
events::{
presence::PresenceEvent,
room::member::{MembershipState, RoomMemberEventContent},
StateEventType, TimelineEventType,
},
serde::Raw,
uint, DeviceId, OwnedDeviceId, OwnedUserId, RoomId, UInt, UserId,
use crate::{service::rooms::timeline::PduCount, services, Error, PduEvent, Result, Ruma, RumaResponse};
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch`
/// value from a
/// previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch`
/// returns: For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading
/// is activated) and
/// - If the user was already in the room: A list of all events that are in the
/// state now, but were
/// - If the state we send contains a member event: Joined and invited member
/// counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his
/// read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
/// - If the user was invited after `since`: A subset of the state of the room
/// at the point of the invite
/// - If the user left after `since`: `prev_batch` token, empty state (TODO:
/// subset of the state at the point of the leave)
/// - Sync is handled in an async task, multiple requests from the same device
/// with the same
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let body = body.body;
let mut rx = match services()
.globals
.sync_receivers
.write()
.await
.entry((sender_user.clone(), sender_device.clone()))
{
Entry::Vacant(v) => {
let (tx, rx) = tokio::sync::watch::channel(None);
tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
rx
},
Entry::Occupied(mut o) => {
if o.get().0 != body.since {
let (tx, rx) = tokio::sync::watch::channel(None);
tokio::spawn(sync_helper_wrapper(sender_user.clone(), sender_device.clone(), body, tx));
let we_have_to_wait = rx.borrow().is_none();
if we_have_to_wait {
if let Err(e) = rx.changed().await {
error!("Error waiting for sync: {}", e);
}
}
let result = match rx
.borrow()
.as_ref()
.expect("When sync channel changes it's always set to some")
{
Ok(response) => Ok(response.clone()),
Err(error) => Err(error.to_response()),
};
result
sender_user: OwnedUserId, sender_device: OwnedDeviceId, body: sync_events::v3::Request,
tx: Sender<Option<Result<sync_events::v3::Response>>>,
let since = body.since.clone();
let r = sync_helper(sender_user.clone(), sender_device.clone(), body).await;
if let Ok((_, caching_allowed)) = r {
if !caching_allowed {
match services()
.globals
.sync_receivers
.write()
.await
.entry((sender_user, sender_device))
{
Entry::Occupied(o) => {
// Only remove if the device didn't start a different /sync already
if o.get().0 == since {
o.remove();
}
},
Entry::Vacant(_) => {},
}
}
}
sender_user: OwnedUserId,
sender_device: OwnedDeviceId,
body: sync_events::v3::Request,
// bool = caching allowed
services()
.presence
.ping_presence(&sender_user, body.set_presence)?;
// Setup watchers, so if there's no response, we can wait for them
let watcher = services().globals.watch(&sender_user, &sender_device);
let next_batch = services().globals.current_count()?;
let next_batchcount = PduCount::Normal(next_batch);
let next_batch_string = next_batch.to_string();
// Load filter
let filter = match body.filter {
None => FilterDefinition::default(),
Some(Filter::FilterDefinition(filter)) => filter,
Some(Filter::FilterId(filter_id)) => services()
.users
.get_filter(&sender_user, &filter_id)?
.unwrap_or_default(),
};
let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
LazyLoadOptions::Enabled {
include_redundant_members: redundant,
} => (true, redundant),
LazyLoadOptions::Disabled => (false, false),
};
let full_state = body.full_state;
let mut joined_rooms = BTreeMap::new();
let since = body
.since
.as_ref()
.and_then(|string| string.parse().ok())
.unwrap_or(0);
let sincecount = PduCount::Normal(since);
let mut presence_updates = HashMap::new();
let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
let mut device_list_updates = HashSet::new();
let mut device_list_left = HashSet::new();
// Look for device list updates of this account
device_list_updates.extend(
services()
.users
.keys_changed(sender_user.as_ref(), since, None)
.filter_map(Result::ok),
);
let all_joined_rooms = services()
.rooms
.state_cache
.rooms_joined(&sender_user)
.collect::<Vec<_>>();
// Coalesce database writes for the remainder of this scope.
let _cork = services().globals.db.cork_and_flush()?;
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
for room_id in all_joined_rooms {
let room_id = room_id?;
if let Ok(joined_room) = load_joined_room(
&sender_user,
&sender_device,
&room_id,
since,
sincecount,
next_batch,
next_batchcount,
lazy_load_enabled,
lazy_load_send_redundant,
full_state,
&mut device_list_updates,
&mut left_encrypted_users,
)
.await
{
if !joined_room.is_empty() {
joined_rooms.insert(room_id.clone(), joined_room);
}
if services().globals.allow_local_presence() {
process_room_presence_updates(&mut presence_updates, &room_id, since).await?;
}
}
}
let mut left_rooms = BTreeMap::new();
let all_left_rooms: Vec<_> = services()
.rooms
.state_cache
.rooms_left(&sender_user)
.collect();
for result in all_left_rooms {
let (room_id, _) = result?;
let mut left_state_events = Vec::new();
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.await
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let left_count = services()
.rooms
.state_cache
.get_left_count(&room_id, &sender_user)?;
// Left before last sync
if Some(since) >= left_count {
continue;
}
if !services().rooms.metadata.exists(&room_id)? {
// This is just a rejected invite, not a room we know
continue;
}
let since_shortstatehash = services()
.rooms
.user
.get_token_shortstatehash(&room_id, since)?;
let since_state_ids = match since_shortstatehash {
Some(s) => services().rooms.state_accessor.state_full_ids(s).await?,
None => HashMap::new(),
};
let Some(left_event_id) = services().rooms.state_accessor.room_state_get_id(
&room_id,
&StateEventType::RoomMember,
sender_user.as_str(),
)?
else {
error!("Left room but no left state event");
continue;
let Some(left_shortstatehash) = services()
.rooms
.state_accessor
.pdu_shortstatehash(&left_event_id)?
else {
error!("Leave event has no state");
continue;
let mut left_state_ids = services()
.rooms
.state_accessor
.state_full_ids(left_shortstatehash)
.await?;
let leave_shortstatekey = services()
.rooms
.short
.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())?;
left_state_ids.insert(leave_shortstatekey, left_event_id);
let mut i = 0;
for (key, id) in left_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let (event_type, state_key) = services().rooms.short.get_statekey_from_short(key)?;
if !lazy_load_enabled
|| event_type != StateEventType::RoomMember
|| full_state
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| (cfg!(feature = "element_hacks") && *sender_user == state_key)
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
};
left_state_events.push(pdu.to_sync_state_event());
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
}
left_rooms.insert(
room_id.clone(),
LeftRoom {
account_data: RoomAccountData {
events: Vec::new(),
},
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.clone()),
events: Vec::new(),
},
state: State {
events: left_state_events,
},
},
);
}
let mut invited_rooms = BTreeMap::new();
let all_invited_rooms: Vec<_> = services()
.rooms
.state_cache
.rooms_invited(&sender_user)
.collect();
for result in all_invited_rooms {
let (room_id, invite_state_events) = result?;
{
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.await
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let invite_count = services()
.rooms
.state_cache
.get_invite_count(&room_id, &sender_user)?;
// Invited before last sync
if Some(since) >= invite_count {
continue;
}
invited_rooms.insert(
room_id.clone(),
InvitedRoom {
invite_state: InviteState {
events: invite_state_events,
},
},
);
}
for user_id in left_encrypted_users {
let dont_share_encrypted_room = services()
.rooms
.user
.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
.filter_map(Result::ok)
.filter_map(|other_room_id| {
Some(
services()
.rooms
.state_accessor
.room_state_get(&other_room_id, &StateEventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.all(|encrypted| !encrypted);
// If the user doesn't share an encrypted room with the target anymore, we need
// to tell them
if dont_share_encrypted_room {
device_list_left.insert(user_id);
}
}
// Remove all to-device events the device received *last time*
services()
.users
.remove_to_device_events(&sender_user, &sender_device, since)?;
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
let response = sync_events::v3::Response {
next_batch: next_batch_string,
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: BTreeMap::new(), // TODO
},
presence: Presence {
events: presence_updates
.into_values()
.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
.collect(),
},
account_data: GlobalAccountData {
events: services()
.account_data
.changes_since(None, &sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count: services()
.users
.count_one_time_keys(&sender_user, &sender_device)?,
events: services()
.users
.get_to_device_events(&sender_user, &sender_device)?,
},
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
};
// TODO: Retry the endpoint instead of returning
if !full_state
&& response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty()
{
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let mut duration = body.timeout.unwrap_or_default();
if duration.as_secs() > 30 {
duration = Duration::from_secs(30);
}
_ = tokio::time::timeout(duration, watcher).await;
Ok((response, false))
} else {
Ok((response, since != next_batch)) // Only cache if we made progress
}
async fn process_room_presence_updates(
presence_updates: &mut HashMap<OwnedUserId, PresenceEvent>, room_id: &RoomId, since: u64,
for (user_id, _, presence_event) in services().presence.presence_since(room_id, since) {
match presence_updates.entry(user_id) {
Entry::Vacant(slot) => {
slot.insert(presence_event);
},
Entry::Occupied(mut slot) => {
let curr_event = slot.get_mut();
let curr_content = &mut curr_event.content;
let new_content = presence_event.content;
// Update existing presence event with more info
curr_content.presence = new_content.presence;
curr_content.status_msg = new_content
.status_msg
.or_else(|| curr_content.status_msg.take());
curr_content.last_active_ago = new_content.last_active_ago.or(curr_content.last_active_ago);
curr_content.displayname = new_content
.displayname
.or_else(|| curr_content.displayname.take());
curr_content.avatar_url = new_content
.avatar_url
.or_else(|| curr_content.avatar_url.take());
curr_content.currently_active = new_content
.currently_active
.or(curr_content.currently_active);
#[allow(clippy::too_many_arguments)]
sender_user: &UserId, sender_device: &DeviceId, room_id: &RoomId, since: u64, sincecount: PduCount,
next_batch: u64, next_batchcount: PduCount, lazy_load_enabled: bool, lazy_load_send_redundant: bool,
full_state: bool, device_list_updates: &mut HashSet<OwnedUserId>, left_encrypted_users: &mut HashSet<OwnedUserId>,
{
// Get and drop the lock to wait for remaining operations to finish
// This will make sure the we have all events until next_batch
let mutex_insert = Arc::clone(
services()
.globals
.roomid_mutex_insert
.write()
.await
.entry(room_id.to_owned())
.or_default(),
);
let insert_lock = mutex_insert.lock().await;
drop(insert_lock);
};
let (timeline_pdus, limited) = load_timeline(sender_user, room_id, sincecount, 10)?;
let send_notification_counts = !timeline_pdus.is_empty()
|| services()
.rooms
.user
.last_notification_read(sender_user, room_id)?
> since;
let mut timeline_users = HashSet::new();
for (_, event) in &timeline_pdus {
timeline_users.insert(event.sender.as_str().to_owned());
}
services()
.rooms
.lazy_loading
.lazy_load_confirm_delivery(sender_user, sender_device, room_id, sincecount)
.await?;
let Some(current_shortstatehash) = services().rooms.state.get_room_shortstatehash(room_id)? else {
error!("Room {} has no state", room_id);
return Err(Error::BadDatabase("Room has no state"));
};
let since_shortstatehash = services()
.rooms
.user
.get_token_shortstatehash(room_id, since)?;
let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) =
if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || {
let joined_member_count = services()
.rooms
.state_cache
.room_joined_count(room_id)?
.unwrap_or(0);
let invited_member_count = services()
.rooms
.state_cache
.room_invited_count(room_id)?
.unwrap_or(0);
// Recalculate heroes (first 5 members)
let mut heroes = Vec::new();
if joined_member_count + invited_member_count <= 5 {
// Go through all PDUs and for each member event, check if the user is still
// joined or invited until we have 5 or we reach the end
.rooms
.timeline
.all_pdus(sender_user, room_id)?
.filter_map(Result::ok) // Ignore all broken pdus
.filter(|(_, pdu)| pdu.kind == TimelineEventType::RoomMember)
.map(|(_, pdu)| {
let content: RoomMemberEventContent = serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid member event in database."))?;
if let Some(state_key) = &pdu.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
// The membership was and still is invite or join
if matches!(content.membership, MembershipState::Join | MembershipState::Invite)
&& (services().rooms.state_cache.is_joined(&user_id, room_id)?
|| services().rooms.state_cache.is_invited(&user_id, room_id)?)
{
Ok::<_, Error>(Some(state_key.clone()))
} else {
Ok(None)
}
} else {
Ok(None)
}
})
// Filter out buggy users
.filter_map(Result::ok)
// Filter for possible heroes
.flatten()
{
if heroes.contains(&hero) || hero == sender_user.as_str() {
continue;
}
Ok::<_, Error>((Some(joined_member_count), Some(invited_member_count), heroes))
};
let since_sender_member: Option<RoomMemberEventContent> = since_shortstatehash
.and_then(|shortstatehash| {
services()
.rooms
.state_accessor
.state_get(shortstatehash, &StateEventType::RoomMember, sender_user.as_str())
.transpose()
})
.transpose()?
.and_then(|pdu| {
serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))
.ok()
});
let joined_since_last_sync =
since_sender_member.map_or(true, |member| member.membership != MembershipState::Join);
if since_shortstatehash.is_none() || joined_since_last_sync {
// Probably since = 0, we will do an initial sync
let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
let current_state_ids = services()
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
let mut i = 0;
for (shortstatekey, id) in current_state_ids {
let (event_type, state_key) = services()
.rooms
.short
.get_statekey_from_short(shortstatekey)?;
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
} else if !lazy_load_enabled
|| full_state
|| timeline_users.contains(&state_key)
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| (cfg!(feature = "element_hacks") && *sender_user == state_key)
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
// This check is in case a bad user ID made it into the database
if let Ok(uid) = UserId::parse(&state_key) {
lazy_loaded.insert(uid);
}
state_events.push(pdu);
i += 1;
if i % 100 == 0 {
tokio::task::yield_now().await;
}
// Reset lazy loading because this is an initial sync
services()
.rooms
.lazy_loading
.lazy_load_reset(sender_user, sender_device, room_id)?;
// The state_events above should contain all timeline_users, let's mark them as
// lazy loaded.
services()
.rooms
.lazy_loading
.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
.await;
(heroes, joined_member_count, invited_member_count, true, state_events)
} else {
// Incremental /sync
let since_shortstatehash = since_shortstatehash.unwrap();
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
if since_shortstatehash != current_shortstatehash {
let current_state_ids = services()
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let since_state_ids = services()
.rooms
.state_accessor
.state_full_ids(since_shortstatehash)
.await?;
for (key, id) in current_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let Some(pdu) = services().rooms.timeline.get_pdu(&id)? else {
error!("Pdu in state not found: {}", id);
continue;
};
if pdu.kind == TimelineEventType::RoomMember {
match UserId::parse(
pdu.state_key
.as_ref()
.expect("State event has state key")
.clone(),
) {
Ok(state_key_userid) => {
lazy_loaded.insert(state_key_userid);
},
Err(e) => error!("Invalid state key for member event: {}", e),
}
state_events.push(pdu);
tokio::task::yield_now().await;
}
for (_, event) in &timeline_pdus {
if lazy_loaded.contains(&event.sender) {
continue;
}
if !services().rooms.lazy_loading.lazy_load_was_sent_before(
sender_user,
sender_device,
&event.sender,
)? || lazy_load_send_redundant
{
if let Some(member_event) = services().rooms.state_accessor.room_state_get(
room_id,
&StateEventType::RoomMember,
event.sender.as_str(),
)? {
lazy_loaded.insert(event.sender.clone());
state_events.push(member_event);
}
services()
.rooms
.lazy_loading
.lazy_load_mark_sent(sender_user, sender_device, room_id, lazy_loaded, next_batchcount)
.await;
let encrypted_room = services()
.rooms
.state_accessor
.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")?
.is_some();
let since_encryption = services().rooms.state_accessor.state_get(
since_shortstatehash,
&StateEventType::RoomEncryption,
"",
)?;
// Calculations:
let new_encrypted_room = encrypted_room && since_encryption.is_none();
let send_member_count = state_events
.iter()
.any(|event| event.kind == TimelineEventType::RoomMember);
if encrypted_room {
for state_event in &state_events {
if state_event.kind != TimelineEventType::RoomMember {
if let Some(state_key) = &state_event.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
if user_id == sender_user {
continue;
}
let new_membership =
serde_json::from_str::<RoomMemberEventContent>(state_event.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))?
.membership;
match new_membership {
MembershipState::Join => {
// A new user joined an encrypted room
if !share_encrypted_room(sender_user, &user_id, room_id)? {
device_list_updates.insert(user_id);
}
},
MembershipState::Leave => {
// Write down users that have left encrypted rooms we are in
left_encrypted_users.insert(user_id);
},
_ => {},
}
if joined_since_last_sync && encrypted_room || new_encrypted_room {
// If the user is in a new encrypted room, give them all joined users
device_list_updates.extend(
services()
.rooms
.state_cache
.room_members(room_id)
.flatten()
.filter(|user_id| {
// Don't send key updates from the sender to the sender
sender_user != user_id
})
.filter(|user_id| {
// Only send keys if the sender doesn't share an encrypted room with the target
// already
!share_encrypted_room(sender_user, user_id, room_id).unwrap_or(false)
}),
);
}
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts()?
} else {
(None, None, Vec::new())
};
(
heroes,
joined_member_count,
invited_member_count,
joined_since_last_sync,
state_events,
)
}
};
// Look for device list updates in this room
device_list_updates.extend(
services()
.users
.keys_changed(room_id.as_ref(), since, None)
.filter_map(Result::ok),
);
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
let notification_count = if send_notification_counts {
Some(
services()
.rooms
.user
.notification_count(sender_user, room_id)?
.try_into()
.expect("notification count can't go that high"),
)
} else {
None
};
let highlight_count = if send_notification_counts {
Some(
services()
.rooms
.user
.highlight_count(sender_user, room_id)?
.try_into()
.expect("highlight count can't go that high"),
)
} else {
None
};
let prev_batch = timeline_pdus
.first()
.map_or(Ok::<_, Error>(None), |(pdu_count, _)| {
Ok(Some(match pdu_count {
PduCount::Backfilled(_) => {
error!("timeline in backfill state?!");
"0".to_owned()
},
PduCount::Normal(c) => c.to_string(),
}))
})?;
let room_events: Vec<_> = timeline_pdus
.iter()
.map(|(_, pdu)| pdu.to_sync_room_event())
.collect();
let mut edus: Vec<_> = services()
.rooms
.read_receipt
.readreceipts_since(room_id, since)
.filter_map(Result::ok) // Filter out buggy events
if services().rooms.typing.last_typing_update(room_id).await? > since {
&serde_json::to_string(&services().rooms.typing.typings_all(room_id).await?)