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  • # -*- coding: utf-8 -*-
    # Copyright 2020 The Matrix.org Foundation C.I.C.
    #
    # Licensed under the Apache License, Version 2.0 (the "License");
    # you may not use this file except in compliance with the License.
    # You may obtain a copy of the License at
    #
    #     http://www.apache.org/licenses/LICENSE-2.0
    #
    # Unless required by applicable law or agreed to in writing, software
    # distributed under the License is distributed on an "AS IS" BASIS,
    # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    # See the License for the specific language governing permissions and
    # limitations under the License.
    
    from synapse.api.constants import EduTypes
    
    from synapse.events import EventBase
    
    from synapse.federation.units import Transaction
    from synapse.handlers.presence import UserPresenceState
    
    from synapse.rest.client.v1 import login, presence, room
    
    from synapse.types import create_requester
    
    from tests.events.test_presence_router import send_presence_update, sync_presence
    from tests.test_utils.event_injection import inject_member_event
    from tests.unittest import FederatingHomeserverTestCase, override_config
    
    class ModuleApiTestCase(FederatingHomeserverTestCase):
    
        servlets = [
            admin.register_servlets,
            login.register_servlets,
            room.register_servlets,
    
        def prepare(self, reactor, clock, homeserver):
            self.store = homeserver.get_datastore()
    
            self.module_api = homeserver.get_module_api()
    
            self.event_creation_handler = homeserver.get_event_creation_handler()
    
            self.sync_handler = homeserver.get_sync_handler()
    
        def make_homeserver(self, reactor, clock):
            return self.setup_test_homeserver(
                federation_transport_client=Mock(spec=["send_transaction"]),
            )
    
    
        def test_can_register_user(self):
            """Tests that an external module can register a user"""
            # Register a new user
            user_id, access_token = self.get_success(
                self.module_api.register(
                    "bob", displayname="Bobberino", emails=["bob@bobinator.bob"]
                )
            )
    
            # Check that the new user exists with all provided attributes
            self.assertEqual(user_id, "@bob:test")
            self.assertTrue(access_token)
    
            self.assertTrue(self.get_success(self.store.get_user_by_id(user_id)))
    
    
            # Check that the email was assigned
            emails = self.get_success(self.store.user_get_threepids(user_id))
            self.assertEqual(len(emails), 1)
    
            email = emails[0]
            self.assertEqual(email["medium"], "email")
            self.assertEqual(email["address"], "bob@bobinator.bob")
    
            # Should these be 0?
            self.assertEqual(email["validated_at"], 0)
            self.assertEqual(email["added_at"], 0)
    
            # Check that the displayname was assigned
            displayname = self.get_success(self.store.get_profile_displayname("bob"))
            self.assertEqual(displayname, "Bobberino")
    
        def test_sending_events_into_room(self):
            """Tests that a module can send events into a room"""
            # Mock out create_and_send_nonmember_event to check whether events are being sent
            self.event_creation_handler.create_and_send_nonmember_event = Mock(
                spec=[],
                side_effect=self.event_creation_handler.create_and_send_nonmember_event,
            )
    
            # Create a user and room to play with
            user_id = self.register_user("summer", "monkey")
            tok = self.login("summer", "monkey")
            room_id = self.helper.create_room_as(user_id, tok=tok)
    
            # Create and send a non-state event
            content = {"body": "I am a puppet", "msgtype": "m.text"}
            event_dict = {
                "room_id": room_id,
                "type": "m.room.message",
                "content": content,
                "sender": user_id,
            }
            event = self.get_success(
                self.module_api.create_and_send_event_into_room(event_dict)
            )  # type: EventBase
            self.assertEqual(event.sender, user_id)
            self.assertEqual(event.type, "m.room.message")
            self.assertEqual(event.room_id, room_id)
            self.assertFalse(hasattr(event, "state_key"))
            self.assertDictEqual(event.content, content)
    
    
            expected_requester = create_requester(
                user_id, authenticated_entity=self.hs.hostname
            )
    
    
            # Check that the event was sent
            self.event_creation_handler.create_and_send_nonmember_event.assert_called_with(
    
                expected_requester,
                event_dict,
                ratelimit=False,
                ignore_shadow_ban=True,
    
            )
    
            # Create and send a state event
            content = {
                "events_default": 0,
                "users": {user_id: 100},
                "state_default": 50,
                "users_default": 0,
                "events": {"test.event.type": 25},
            }
            event_dict = {
                "room_id": room_id,
                "type": "m.room.power_levels",
                "content": content,
                "sender": user_id,
                "state_key": "",
            }
            event = self.get_success(
                self.module_api.create_and_send_event_into_room(event_dict)
            )  # type: EventBase
            self.assertEqual(event.sender, user_id)
            self.assertEqual(event.type, "m.room.power_levels")
            self.assertEqual(event.room_id, room_id)
            self.assertEqual(event.state_key, "")
            self.assertDictEqual(event.content, content)
    
            # Check that the event was sent
            self.event_creation_handler.create_and_send_nonmember_event.assert_called_with(
    
                expected_requester,
    
                {
                    "type": "m.room.power_levels",
                    "content": content,
                    "room_id": room_id,
                    "sender": user_id,
                    "state_key": "",
                },
                ratelimit=False,
                ignore_shadow_ban=True,
            )
    
            # Check that we can't send membership events
            content = {
                "membership": "leave",
            }
            event_dict = {
                "room_id": room_id,
                "type": "m.room.member",
                "content": content,
                "sender": user_id,
                "state_key": user_id,
            }
            self.get_failure(
                self.module_api.create_and_send_event_into_room(event_dict), Exception
            )
    
    
        def test_public_rooms(self):
            """Tests that a room can be added and removed from the public rooms list,
            as well as have its public rooms directory state queried.
            """
            # Create a user and room to play with
            user_id = self.register_user("kermit", "monkey")
            tok = self.login("kermit", "monkey")
            room_id = self.helper.create_room_as(user_id, tok=tok)
    
            # The room should not currently be in the public rooms directory
            is_in_public_rooms = self.get_success(
                self.module_api.public_room_list_manager.room_is_in_public_room_list(
                    room_id
                )
            )
            self.assertFalse(is_in_public_rooms)
    
            # Let's try adding it to the public rooms directory
            self.get_success(
                self.module_api.public_room_list_manager.add_room_to_public_room_list(
                    room_id
                )
            )
    
            # And checking whether it's in there...
            is_in_public_rooms = self.get_success(
                self.module_api.public_room_list_manager.room_is_in_public_room_list(
                    room_id
                )
            )
            self.assertTrue(is_in_public_rooms)
    
            # Let's remove it again
            self.get_success(
                self.module_api.public_room_list_manager.remove_room_from_public_room_list(
                    room_id
                )
            )
    
            # Should be gone
            is_in_public_rooms = self.get_success(
                self.module_api.public_room_list_manager.room_is_in_public_room_list(
                    room_id
                )
            )
            self.assertFalse(is_in_public_rooms)
    
    
        # The ability to send federation is required by send_local_online_presence_to.
        @override_config({"send_federation": True})
        def test_send_local_online_presence_to(self):
            """Tests that send_local_presence_to_users sends local online presence to local users."""
            # Create a user who will send presence updates
            self.presence_receiver_id = self.register_user("presence_receiver", "monkey")
            self.presence_receiver_tok = self.login("presence_receiver", "monkey")
    
            # And another user that will send presence updates out
            self.presence_sender_id = self.register_user("presence_sender", "monkey")
            self.presence_sender_tok = self.login("presence_sender", "monkey")
    
            # Put them in a room together so they will receive each other's presence updates
            room_id = self.helper.create_room_as(
                self.presence_receiver_id,
                tok=self.presence_receiver_tok,
            )
            self.helper.join(room_id, self.presence_sender_id, tok=self.presence_sender_tok)
    
            # Presence sender comes online
            send_presence_update(
                self,
                self.presence_sender_id,
                self.presence_sender_tok,
                "online",
                "I'm online!",
            )
    
            # Presence receiver should have received it
            presence_updates, sync_token = sync_presence(self, self.presence_receiver_id)
            self.assertEqual(len(presence_updates), 1)
    
            presence_update = presence_updates[0]  # type: UserPresenceState
            self.assertEqual(presence_update.user_id, self.presence_sender_id)
            self.assertEqual(presence_update.state, "online")
    
            # Syncing again should result in no presence updates
            presence_updates, sync_token = sync_presence(
                self, self.presence_receiver_id, sync_token
            )
            self.assertEqual(len(presence_updates), 0)
    
            # Trigger sending local online presence
            self.get_success(
                self.module_api.send_local_online_presence_to(
                    [
                        self.presence_receiver_id,
                    ]
                )
            )
    
            # Presence receiver should have received online presence again
            presence_updates, sync_token = sync_presence(
                self, self.presence_receiver_id, sync_token
            )
            self.assertEqual(len(presence_updates), 1)
    
            presence_update = presence_updates[0]  # type: UserPresenceState
            self.assertEqual(presence_update.user_id, self.presence_sender_id)
            self.assertEqual(presence_update.state, "online")
    
            # Presence sender goes offline
            send_presence_update(
                self,
                self.presence_sender_id,
                self.presence_sender_tok,
                "offline",
                "I slink back into the darkness.",
            )
    
            # Trigger sending local online presence
            self.get_success(
                self.module_api.send_local_online_presence_to(
                    [
                        self.presence_receiver_id,
                    ]
                )
            )
    
            # Presence receiver should *not* have received offline state
            presence_updates, sync_token = sync_presence(
                self, self.presence_receiver_id, sync_token
            )
            self.assertEqual(len(presence_updates), 0)
    
        @override_config({"send_federation": True})
        def test_send_local_online_presence_to_federation(self):
            """Tests that send_local_presence_to_users sends local online presence to remote users."""
            # Create a user who will send presence updates
            self.presence_sender_id = self.register_user("presence_sender", "monkey")
            self.presence_sender_tok = self.login("presence_sender", "monkey")
    
            # And a room they're a part of
            room_id = self.helper.create_room_as(
                self.presence_sender_id,
                tok=self.presence_sender_tok,
            )
    
            # Mark them as online
            send_presence_update(
                self,
                self.presence_sender_id,
                self.presence_sender_tok,
                "online",
                "I'm online!",
            )
    
            # Make up a remote user to send presence to
            remote_user_id = "@far_away_person:island"
    
            # Create a join membership event for the remote user into the room.
            # This allows presence information to flow from one user to the other.
            self.get_success(
                inject_member_event(
                    self.hs,
                    room_id,
                    sender=remote_user_id,
                    target=remote_user_id,
                    membership="join",
                )
            )
    
            # The remote user would have received the existing room members' presence
            # when they joined the room.
            #
            # Thus we reset the mock, and try sending online local user
            # presence again
            self.hs.get_federation_transport_client().send_transaction.reset_mock()
    
            # Broadcast local user online presence
            self.get_success(
                self.module_api.send_local_online_presence_to([remote_user_id])
            )
    
            # Check that a presence update was sent as part of a federation transaction
            found_update = False
            calls = (
                self.hs.get_federation_transport_client().send_transaction.call_args_list
            )
            for call in calls:
                federation_transaction = call.args[0]  # type: Transaction
    
                # Get the sent EDUs in this transaction
                edus = federation_transaction.get_dict()["edus"]
    
                for edu in edus:
                    # Make sure we're only checking presence-type EDUs
                    if edu["edu_type"] != EduTypes.Presence:
                        continue
    
                    # EDUs can contain multiple presence updates
                    for presence_update in edu["content"]["push"]:
                        if presence_update["user_id"] == self.presence_sender_id:
                            found_update = True
    
            self.assertTrue(found_update)