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  • use rand::seq::SliceRandom;
    
    	api::client::{
    		alias::{create_alias, delete_alias, get_alias},
    		error::ErrorKind,
    
    	OwnedServerName, RoomAliasId, RoomId,
    
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    };
    
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    use tracing::debug;
    
    use crate::{service::server_is_ours, services, Error, Result, Ruma};
    
    /// # `PUT /_matrix/client/v3/directory/room/{roomAlias}`
    
    ///
    /// Creates a new room alias on this server.
    
    pub(crate) async fn create_alias_route(body: Ruma<create_alias::v3::Request>) -> Result<create_alias::v3::Response> {
    
    	let sender_user = body.sender_user.as_ref().expect("user is authenticated");
    
    
    	service::rooms::alias::appservice_checks(&body.room_alias, &body.appservice_info).await?;
    
    	// this isn't apart of alias_checks or delete alias route because we should
    	// allow removing forbidden room aliases
    
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    	if services()
    		.globals
    		.forbidden_alias_names()
    		.is_match(body.room_alias.alias())
    	{
    
    		return Err(Error::BadRequest(ErrorKind::forbidden(), "Room alias is forbidden."));
    
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    	if services()
    		.rooms
    		.alias
    		.resolve_local_alias(&body.room_alias)?
    		.is_some()
    	{
    
    		return Err(Error::Conflict("Alias already exists."));
    	}
    
    
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    		.rooms
    		.alias
    
    		.set_alias(&body.room_alias, &body.room_id, sender_user)?;
    
    
    	Ok(create_alias::v3::Response::new())
    
    /// # `DELETE /_matrix/client/v3/directory/room/{roomAlias}`
    
    ///
    /// Deletes a room alias from this server.
    ///
    /// - TODO: Update canonical alias event
    
    pub(crate) async fn delete_alias_route(body: Ruma<delete_alias::v3::Request>) -> Result<delete_alias::v3::Response> {
    
    	let sender_user = body.sender_user.as_ref().expect("user is authenticated");
    
    
    	service::rooms::alias::appservice_checks(&body.room_alias, &body.appservice_info).await?;
    
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    	if services()
    		.rooms
    		.alias
    		.resolve_local_alias(&body.room_alias)?
    		.is_none()
    	{
    
    		return Err(Error::BadRequest(ErrorKind::NotFound, "Alias does not exist."));
    	}
    
    
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    		.rooms
    		.alias
    
    		.remove_alias(&body.room_alias, sender_user)
    		.await?;
    
    
    	// TODO: update alt_aliases?
    
    	Ok(delete_alias::v3::Response::new())
    
    /// # `GET /_matrix/client/v3/directory/room/{roomAlias}`
    
    ///
    /// Resolve an alias locally or over federation.
    
    pub(crate) async fn get_alias_route(body: Ruma<get_alias::v3::Request>) -> Result<get_alias::v3::Response> {
    
    	let room_alias = body.body.room_alias;
    	let servers = None;
    
    	let Ok((room_id, pre_servers)) = services()
    		.rooms
    		.alias
    		.resolve_alias(&room_alias, servers.as_ref())
    		.await
    	else {
    
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    		return Err(Error::BadRequest(ErrorKind::NotFound, "Room with alias not found."));
    
    	let servers = room_available_servers(&room_id, &room_alias, &pre_servers);
    	debug!(?room_alias, ?room_id, "available servers: {servers:?}");
    
    
    	Ok(get_alias::v3::Response::new(room_id, servers))
    }
    
    fn room_available_servers(
    
    	room_id: &RoomId, room_alias: &RoomAliasId, pre_servers: &Option<Vec<OwnedServerName>>,
    
    ) -> Vec<OwnedServerName> {
    
    	// find active servers in room state cache to suggest
    
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    	let mut servers: Vec<OwnedServerName> = services()
    
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    		.rooms
    		.state_cache
    
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    		.filter_map(Result::ok)
    
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    		.collect();
    
    	// push any servers we want in the list already (e.g. responded remote alias
    	// servers, room alias server itself)
    	if let Some(pre_servers) = pre_servers {
    		servers.extend(pre_servers.clone());
    	};
    
    
    	servers.sort_unstable();
    	servers.dedup();
    
    	// shuffle list of servers randomly after sort and dedupe
    	servers.shuffle(&mut rand::thread_rng());
    
    
    	// insert our server as the very first choice if in list, else check if we can
    	// prefer the room alias server first
    
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    	if let Some(server_index) = servers
    
    		.iter()
    
    		.position(|server_name| server_is_ours(server_name))
    
    		servers.swap_remove(server_index);
    
    		servers.insert(0, services().globals.server_name().to_owned());
    
    	} else if let Some(alias_server_index) = servers
    		.iter()
    		.position(|server| server == room_alias.server_name())
    	{
    
    		servers.swap_remove(alias_server_index);
    
    		servers.insert(0, room_alias.server_name().into());