Newer
Older
use rand::seq::SliceRandom;
error::ErrorKind,
},
federation,
OwnedRoomAliasId, OwnedServerName,
/// # `PUT /_matrix/client/r0/directory/room/{roomAlias}`
///
/// Creates a new room alias on this server.
pub async fn create_alias_route(
if body.room_alias.server_name() != services().globals.server_name() {
return Err(Error::BadRequest(
ErrorKind::InvalidParam,
"Alias is from another server.",
));
}
if services()
.rooms
.alias
.resolve_local_alias(&body.room_alias)?
.is_some()
{
return Err(Error::Conflict("Alias already exists."));
}
.set_alias(&body.room_alias, &body.room_id)?;
/// # `DELETE /_matrix/client/r0/directory/room/{roomAlias}`
///
/// Deletes a room alias from this server.
///
/// - TODO: additional access control checks
/// - TODO: Update canonical alias event
pub async fn delete_alias_route(
if body.room_alias.server_name() != services().globals.server_name() {
return Err(Error::BadRequest(
ErrorKind::InvalidParam,
"Alias is from another server.",
));
}
services().rooms.alias.remove_alias(&body.room_alias)?;
/// # `GET /_matrix/client/v3/directory/room/{roomAlias}`
///
/// Resolve an alias locally or over federation.
pub async fn get_alias_route(
pub(crate) async fn get_alias_helper(
room_alias: OwnedRoomAliasId,
) -> Result<get_alias::v3::Response> {
if room_alias.server_name() != services().globals.server_name() {
let response = services()
federation::query::get_room_information::v1::Request {
room_alias: room_alias.to_owned(),
},
let room_id = response.room_id;
let mut servers = response.servers;
// find active servers in room state cache to suggest
for extra_servers in services()
.rooms
.state_cache
.room_servers(&room_id)
.filter_map(|r| r.ok())
{
servers.push(extra_servers);
}
// insert our server as the very first choice if in list
if let Some(server_index) = servers
.clone()
.into_iter()
.position(|server| server == services().globals.server_name())
{
servers.remove(server_index);
servers.insert(0, services().globals.server_name().to_owned());
}
// shuffle list of servers randomly after sort and dedupe
servers.shuffle(&mut rand::thread_rng());
return Ok(get_alias::v3::Response::new(room_id, servers));
match services().rooms.alias.resolve_local_alias(&room_alias)? {
for (_id, registration) in services().appservice.all()? {
let aliases = registration
.get("namespaces")
.and_then(|ns| ns.get("aliases"))
.and_then(|aliases| aliases.as_sequence())
.map_or_else(Vec::new, |aliases| {
aliases
.iter()
.filter_map(|aliases| Regex::new(aliases.get("regex")?.as_str()?).ok())
if aliases
.iter()
.any(|aliases| aliases.is_match(room_alias.as_str()))
.sending
.send_appservice_request(
registration,
appservice::query::query_room_alias::v1::Request {
room_alias: room_alias.clone(),
},
.ok_or_else(|| {
Error::bad_config("Appservice lied to us. Room does not exist.")
})?,
);
break;
}
}
}
};
let room_id = match room_id {
Some(room_id) => room_id,
None => {
return Err(Error::BadRequest(
ErrorKind::NotFound,
"Room with alias not found.",
))
}
};
let mut servers: Vec<OwnedServerName> = Vec::new();
// find active servers in room state cache to suggest
for extra_servers in services()
.rooms
.state_cache
.room_servers(&room_id)
.filter_map(|r| r.ok())
{
servers.push(extra_servers);
}
// insert our server as the very first choice if in list
if let Some(server_index) = servers
.clone()
.into_iter()
.position(|server| server == services().globals.server_name())
{
servers.remove(server_index);
servers.insert(0, services().globals.server_name().to_owned());
}
// shuffle list of servers randomly after sort and dedupe
servers.shuffle(&mut rand::thread_rng());
Ok(get_alias::v3::Response::new(room_id, servers))