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    # Copyright 2014-2016 OpenMarket Ltd
    
    # Copyright 2019 The Matrix.org Foundation C.I.C.
    
    #
    # Licensed under the Apache License, Version 2.0 (the "License");
    # you may not use this file except in compliance with the License.
    # You may obtain a copy of the License at
    #
    #     http://www.apache.org/licenses/LICENSE-2.0
    #
    # Unless required by applicable law or agreed to in writing, software
    # distributed under the License is distributed on an "AS IS" BASIS,
    # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    # See the License for the specific language governing permissions and
    # limitations under the License.
    
    from twisted.test.proto_helpers import MemoryReactor
    
    from synapse.api.constants import Membership
    
    from synapse.rest.admin import register_servlets_for_client_rest_resource
    
    from synapse.rest.client import login, room
    
    from synapse.server import HomeServer
    
    from synapse.types import UserID, create_requester
    
    from synapse.util import Clock
    
    Amber Brown's avatar
    Amber Brown committed
    from tests import unittest
    
    from tests.test_utils import event_injection
    
    Erik Johnston's avatar
    Erik Johnston committed
    
    
    class RoomMemberStoreTestCase(unittest.HomeserverTestCase):
    
        servlets = [
            login.register_servlets,
            register_servlets_for_client_rest_resource,
            room.register_servlets,
        ]
    
    
        def prepare(self, reactor: MemoryReactor, clock: Clock, hs: TestHomeServer) -> None:  # type: ignore[override]
    
            # We can't test the RoomMemberStore on its own without the other event
            # storage logic
    
            self.store = hs.get_datastores().main
    
            self.u_alice = self.register_user("alice", "pass")
            self.t_alice = self.login("alice", "pass")
            self.u_bob = self.register_user("bob", "pass")
    
            # User elsewhere on another host
    
            self.u_charlie = UserID.from_string("@charlie:elsewhere")
    
        def test_one_member(self) -> None:
    
    
            # Alice creates the room, and is automatically joined
            self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
    
            rooms_for_user = self.get_success(
    
                self.store.get_rooms_for_local_user_where_membership_is(
    
                    self.u_alice, [Membership.JOIN]
                )
    
            self.assertEqual([self.room], [m.room_id for m in rooms_for_user])
    
        def test_count_known_servers(self) -> None:
    
            """
            _count_known_servers will calculate how many servers are in a room.
            """
            self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
            self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
            self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
    
            servers = self.get_success(self.store._count_known_servers())
            self.assertEqual(servers, 2)
    
    
        def test_count_known_servers_stat_counter_disabled(self) -> None:
    
            """
            If enabled, the metrics for how many servers are known will be counted.
            """
            self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
    
            self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
            self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
            self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
    
    
    
            self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
    
        @unittest.override_config(
            {"enable_metrics": True, "metrics_flags": {"known_servers": True}}
        )
    
        def test_count_known_servers_stat_counter_enabled(self) -> None:
    
            """
            If enabled, the metrics for how many servers are known will be counted.
            """
            # Initialises to 1 -- itself
            self.assertEqual(self.store._known_servers_count, 1)
    
    
    
            # No rooms have been joined, so technically the SQL returns 0, but it
            # will still say it knows about itself.
            self.assertEqual(self.store._known_servers_count, 1)
    
            self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
            self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
            self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
    
    
    
            # It now knows about Charlie's server.
            self.assertEqual(self.store._known_servers_count, 2)
    
    
        def test__null_byte_in_display_name_properly_handled(self) -> None:
    
            room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
    
            res = self.get_success(
                self.store.db_pool.simple_select_list(
                    "room_memberships",
                    {"user_id": "@alice:test"},
                    ["display_name", "event_id"],
                )
            )
            # Check that we only got one result back
            self.assertEqual(len(res), 1)
    
            # Check that alice's display name is "alice"
            self.assertEqual(res[0]["display_name"], "alice")
    
            # Grab the event_id to use later
            event_id = res[0]["event_id"]
    
            # Create a profile with the offending null byte in the display name
            new_profile = {"displayname": "ali\u0000ce"}
    
            # Ensure that the change goes smoothly and does not fail due to the null byte
            self.helper.change_membership(
                room,
                self.u_alice,
                self.u_alice,
                "join",
                extra_data=new_profile,
                tok=self.t_alice,
            )
    
            res2 = self.get_success(
                self.store.db_pool.simple_select_list(
                    "room_memberships",
                    {"user_id": "@alice:test"},
                    ["display_name", "event_id"],
                )
            )
            # Check that we only have two results
            self.assertEqual(len(res2), 2)
    
            # Filter out the previous event using the event_id we grabbed above
            row = [row for row in res2 if row["event_id"] != event_id]
    
            # Check that alice's display name is now None
            self.assertEqual(row[0]["display_name"], None)
    
    
        def test_room_is_locally_forgotten(self) -> None:
    
            """Test that when the last local user has forgotten a room it is known as forgotten."""
            # join two local and one remote user
            self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
            self.get_success(
                event_injection.inject_member_event(self.hs, self.room, self.u_bob, "join")
            )
            self.get_success(
                event_injection.inject_member_event(
                    self.hs, self.room, self.u_charlie.to_string(), "join"
                )
            )
            self.assertFalse(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
            # local users leave the room and the room is not forgotten
            self.get_success(
                event_injection.inject_member_event(
                    self.hs, self.room, self.u_alice, "leave"
                )
            )
            self.get_success(
                event_injection.inject_member_event(self.hs, self.room, self.u_bob, "leave")
            )
            self.assertFalse(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
            # first user forgets the room, room is not forgotten
            self.get_success(self.store.forget(self.u_alice, self.room))
            self.assertFalse(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
            # second (last local) user forgets the room and the room is forgotten
            self.get_success(self.store.forget(self.u_bob, self.room))
            self.assertTrue(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
    
        def test_join_locally_forgotten_room(self) -> None:
    
            """Tests if a user joins a forgotten room the room is not forgotten anymore."""
            self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
            self.assertFalse(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
            # after leaving and forget the room, it is forgotten
            self.get_success(
                event_injection.inject_member_event(
                    self.hs, self.room, self.u_alice, "leave"
                )
            )
            self.get_success(self.store.forget(self.u_alice, self.room))
            self.assertTrue(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
            # after rejoin the room is not forgotten anymore
            self.get_success(
                event_injection.inject_member_event(
                    self.hs, self.room, self.u_alice, "join"
                )
            )
            self.assertFalse(
                self.get_success(self.store.is_locally_forgotten_room(self.room))
            )
    
    
    
    class CurrentStateMembershipUpdateTestCase(unittest.HomeserverTestCase):
    
        def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
            self.store = hs.get_datastores().main
            self.room_creator = hs.get_room_creation_handler()
    
        def test_can_rerun_update(self) -> None:
    
            # First make sure we have completed all updates.
    
            self.wait_for_background_updates()
    
    
            # Now let's create a room, which will insert a membership
            user = UserID("alice", "test")
    
            requester = create_requester(user)
    
            self.get_success(self.room_creator.create_room(requester, {}))
    
            # Register the background update to run again.
            self.get_success(
    
                self.store.db_pool.simple_insert(
    
                    table="background_updates",
                    values={
                        "update_name": "current_state_events_membership",
                        "progress_json": "{}",
                        "depends_on": None,
                    },
                )
            )
    
            # ... and tell the DataStore that it hasn't finished all updates yet
    
            self.store.db_pool.updates._all_done = False
    
    
            # Now let's actually drive the updates to completion
    
            self.wait_for_background_updates()