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Resync state after partial-state join (#12394)
We work through all the events with partial state, updating the state at each of them. Once it's done, we recalculate the state for the whole room, and then mark the room as having complete state.
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- changelog.d/12394.misc 1 addition, 0 deletionschangelog.d/12394.misc
- synapse/handlers/federation.py 75 additions, 0 deletionssynapse/handlers/federation.py
- synapse/handlers/federation_event.py 39 additions, 0 deletionssynapse/handlers/federation_event.py
- synapse/storage/databases/main/events.py 15 additions, 0 deletionssynapse/storage/databases/main/events.py
- synapse/storage/databases/main/events_worker.py 24 additions, 0 deletionssynapse/storage/databases/main/events_worker.py
- synapse/storage/databases/main/room.py 31 additions, 0 deletionssynapse/storage/databases/main/room.py
- synapse/storage/databases/main/state.py 48 additions, 0 deletionssynapse/storage/databases/main/state.py
- synapse/storage/persist_events.py 56 additions, 0 deletionssynapse/storage/persist_events.py
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