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abstraction.rs 2.14 KiB
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  • use std::{future::Future, pin::Pin, sync::Arc};
    
    
    use super::Config;
    
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    use crate::Result;
    
    #[cfg(feature = "sqlite")]
    pub mod sqlite;
    
    #[cfg(feature = "rocksdb")]
    
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    pub(crate) mod rocksdb;
    
    #[cfg(any(feature = "sqlite", feature = "rocksdb"))]
    
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    pub(crate) mod watchers;
    
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    pub(crate) trait KeyValueDatabaseEngine: Send + Sync {
    
    	fn open(config: &Config) -> Result<Self>
    	where
    		Self: Sized;
    	fn open_tree(&self, name: &'static str) -> Result<Arc<dyn KvTree>>;
    	fn flush(&self) -> Result<()>;
    
    	fn sync(&self) -> Result<()> { Ok(()) }
    
    	fn cleanup(&self) -> Result<()> { Ok(()) }
    	fn memory_usage(&self) -> Result<String> {
    		Ok("Current database engine does not support memory usage reporting.".to_owned())
    	}
    
    	#[allow(dead_code)]
    	fn clear_caches(&self) {}
    
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    pub(crate) trait KvTree: Send + Sync {
    
    	fn get(&self, key: &[u8]) -> Result<Option<Vec<u8>>>;
    
    	#[cfg(feature = "rocksdb")]
    	fn multi_get(
    
    		&self, _iter: Vec<(&Arc<rust_rocksdb::BoundColumnFamily<'_>>, Vec<u8>)>,
    	) -> Vec<std::result::Result<Option<Vec<u8>>, rust_rocksdb::Error>> {
    		unimplemented!()
    	}
    
    	fn insert(&self, key: &[u8], value: &[u8]) -> Result<()>;
    
    	fn insert_batch(&self, iter: &mut dyn Iterator<Item = (Vec<u8>, Vec<u8>)>) -> Result<()> {
    		for (key, value) in iter {
    			self.insert(&key, &value)?;
    		}
    
    		Ok(())
    	}
    
    	fn remove(&self, key: &[u8]) -> Result<()>;
    
    	fn remove_batch(&self, iter: &mut dyn Iterator<Item = Vec<u8>>) -> Result<()> {
    		for key in iter {
    			self.remove(&key)?;
    		}
    
    	fn iter<'a>(&'a self) -> Box<dyn Iterator<Item = (Vec<u8>, Vec<u8>)> + 'a>;
    
    	fn iter_from<'a>(&'a self, from: &[u8], backwards: bool) -> Box<dyn Iterator<Item = (Vec<u8>, Vec<u8>)> + 'a>;
    
    	fn increment(&self, key: &[u8]) -> Result<Vec<u8>>;
    
    	fn increment_batch(&self, iter: &mut dyn Iterator<Item = Vec<u8>>) -> Result<()> {
    		for key in iter {
    			self.increment(&key)?;
    		}
    
    		Ok(())
    	}
    
    	fn scan_prefix<'a>(&'a self, prefix: Vec<u8>) -> Box<dyn Iterator<Item = (Vec<u8>, Vec<u8>)> + 'a>;
    
    	fn watch_prefix<'a>(&'a self, prefix: &[u8]) -> Pin<Box<dyn Future<Output = ()> + Send + 'a>>;
    
    	fn clear(&self) -> Result<()> {
    		for (key, _) in self.iter() {
    			self.remove(&key)?;
    		}