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use conduit::{pdu::PduBuilder, warn, Error, Result};
api::{
client::{
error::ErrorKind,
profile::{get_avatar_url, get_display_name, get_profile, set_avatar_url, set_display_name},
},
federation,
},
events::{room::member::RoomMemberEventContent, StateEventType, TimelineEventType},
presence::PresenceState,
OwnedMxcUri, OwnedRoomId, OwnedUserId,
/// # `PUT /_matrix/client/r0/profile/{userId}/displayname`
///
/// Updates the displayname.
///
/// - Also makes sure other users receive the update using presence EDUs
State(services): State<crate::State>, body: Ruma<set_display_name::v3::Request>,
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let all_joined_rooms: Vec<OwnedRoomId> = services
.rooms
.state_cache
.rooms_joined(sender_user)
.filter_map(Result::ok)
update_displayname(&services, sender_user.clone(), body.displayname.clone(), all_joined_rooms).await?;
.presence
.ping_presence(sender_user, &PresenceState::Online)?;
}
/// # `GET /_matrix/client/v3/profile/{userId}/displayname`
///
/// Returns the displayname of the user.
///
/// - If user is on another server and we do not have a local copy already fetch
/// displayname over federation
State(services): State<crate::State>, body: Ruma<get_display_name::v3::Request>,
if !services.globals.user_is_local(&body.user_id) {
// Create and update our local copy of the user
.sending
.send_federation_request(
body.user_id.server_name(),
federation::query::get_profile_information::v1::Request {
user_id: body.user_id.clone(),
field: None, // we want the full user's profile to update locally too
},
)
.await
{
if !services.users.exists(&body.user_id)? {
services.users.create(&body.user_id, None)?;
.users
.set_displayname(&body.user_id, response.displayname.clone())
.await?;
.users
.set_avatar_url(&body.user_id, response.avatar_url.clone())
.await?;
.users
.set_blurhash(&body.user_id, response.blurhash.clone())
.await?;
return Ok(get_display_name::v3::Response {
displayname: response.displayname,
});
}
}
// Return 404 if this user doesn't exist and we couldn't fetch it over
// federation
return Err(Error::BadRequest(ErrorKind::NotFound, "Profile was not found."));
}
Ok(get_display_name::v3::Response {
displayname: services.users.displayname(&body.user_id)?,
/// # `PUT /_matrix/client/v3/profile/{userId}/avatar_url`
/// Updates the `avatar_url` and `blurhash`.
///
/// - Also makes sure other users receive the update using presence EDUs
State(services): State<crate::State>, body: Ruma<set_avatar_url::v3::Request>,
) -> Result<set_avatar_url::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let all_joined_rooms: Vec<OwnedRoomId> = services
.rooms
.state_cache
.rooms_joined(sender_user)
.filter_map(Result::ok)
update_avatar_url(
sender_user.clone(),
body.avatar_url.clone(),
body.blurhash.clone(),
all_joined_rooms,
)
.await?;
.presence
.ping_presence(sender_user, &PresenceState::Online)?;
}
/// # `GET /_matrix/client/v3/profile/{userId}/avatar_url`
/// Returns the `avatar_url` and `blurhash` of the user.
/// - If user is on another server and we do not have a local copy already fetch
/// `avatar_url` and blurhash over federation
State(services): State<crate::State>, body: Ruma<get_avatar_url::v3::Request>,
) -> Result<get_avatar_url::v3::Response> {
if !services.globals.user_is_local(&body.user_id) {
// Create and update our local copy of the user
.sending
.send_federation_request(
body.user_id.server_name(),
federation::query::get_profile_information::v1::Request {
user_id: body.user_id.clone(),
field: None, // we want the full user's profile to update locally as well
},
)
.await
{
if !services.users.exists(&body.user_id)? {
services.users.create(&body.user_id, None)?;
.users
.set_displayname(&body.user_id, response.displayname.clone())
.await?;
.users
.set_avatar_url(&body.user_id, response.avatar_url.clone())
.await?;
.users
.set_blurhash(&body.user_id, response.blurhash.clone())
.await?;
return Ok(get_avatar_url::v3::Response {
avatar_url: response.avatar_url,
blurhash: response.blurhash,
});
}
}
// Return 404 if this user doesn't exist and we couldn't fetch it over
// federation
return Err(Error::BadRequest(ErrorKind::NotFound, "Profile was not found."));
}
Ok(get_avatar_url::v3::Response {
avatar_url: services.users.avatar_url(&body.user_id)?,
blurhash: services.users.blurhash(&body.user_id)?,
/// # `GET /_matrix/client/v3/profile/{userId}`
///
/// Returns the displayname, avatar_url and blurhash of the user.
///
/// - If user is on another server and we do not have a local copy already,
pub(crate) async fn get_profile_route(
State(services): State<crate::State>, body: Ruma<get_profile::v3::Request>,
) -> Result<get_profile::v3::Response> {
if !services.globals.user_is_local(&body.user_id) {
// Create and update our local copy of the user
.sending
.send_federation_request(
body.user_id.server_name(),
federation::query::get_profile_information::v1::Request {
user_id: body.user_id.clone(),
field: None,
},
)
.await
{
if !services.users.exists(&body.user_id)? {
services.users.create(&body.user_id, None)?;
.users
.set_displayname(&body.user_id, response.displayname.clone())
.await?;
.users
.set_avatar_url(&body.user_id, response.avatar_url.clone())
.await?;
.users
.set_blurhash(&body.user_id, response.blurhash.clone())
.await?;
return Ok(get_profile::v3::Response {
displayname: response.displayname,
avatar_url: response.avatar_url,
blurhash: response.blurhash,
});
}
}
// Return 404 if this user doesn't exist and we couldn't fetch it over
// federation
return Err(Error::BadRequest(ErrorKind::NotFound, "Profile was not found."));
}
Ok(get_profile::v3::Response {
avatar_url: services.users.avatar_url(&body.user_id)?,
blurhash: services.users.blurhash(&body.user_id)?,
displayname: services.users.displayname(&body.user_id)?,
pub async fn update_displayname(
services: &Services, user_id: OwnedUserId, displayname: Option<String>, all_joined_rooms: Vec<OwnedRoomId>,
) -> Result<()> {
let current_display_name = services.users.displayname(&user_id).unwrap_or_default();
if displayname == current_display_name {
return Ok(());
}
.users
.set_displayname(&user_id, displayname.clone())
.await?;
// Send a new join membership event into all joined rooms
let all_joined_rooms: Vec<_> = all_joined_rooms
.iter()
.map(|room_id| {
Ok::<_, Error>((
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&RoomMemberEventContent {
displayname: displayname.clone(),
join_authorized_via_users_server: None,
..serde_json::from_str(
.rooms
.state_accessor
.room_state_get(room_id, &StateEventType::RoomMember, user_id.as_str())?
.ok_or_else(|| {
Error::bad_database("Tried to send display name update for user not in the room.")
})?
.content
.get(),
)
.map_err(|_| Error::bad_database("Database contains invalid PDU."))?
})
.expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(user_id.to_string()),
redacts: None,
},
room_id,
))
})
.filter_map(Result::ok)
.collect();
update_all_rooms(services, all_joined_rooms, user_id).await;
Ok(())
}
pub async fn update_avatar_url(
services: &Services, user_id: OwnedUserId, avatar_url: Option<OwnedMxcUri>, blurhash: Option<String>,
all_joined_rooms: Vec<OwnedRoomId>,
) -> Result<()> {
let current_avatar_url = services.users.avatar_url(&user_id).unwrap_or_default();
let current_blurhash = services.users.blurhash(&user_id).unwrap_or_default();
if current_avatar_url == avatar_url && current_blurhash == blurhash {
return Ok(());
}
.users
.set_avatar_url(&user_id, avatar_url.clone())
.await?;
.users
.set_blurhash(&user_id, blurhash.clone())
.await?;
// Send a new join membership event into all joined rooms
let all_joined_rooms: Vec<_> = all_joined_rooms
.iter()
.map(|room_id| {
Ok::<_, Error>((
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&RoomMemberEventContent {
avatar_url: avatar_url.clone(),
blurhash: blurhash.clone(),
join_authorized_via_users_server: None,
..serde_json::from_str(
.rooms
.state_accessor
.room_state_get(room_id, &StateEventType::RoomMember, user_id.as_str())?
.ok_or_else(|| {
Error::bad_database("Tried to send avatar URL update for user not in the room.")
})?
.content
.get(),
)
.map_err(|_| Error::bad_database("Database contains invalid PDU."))?
})
.expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(user_id.to_string()),
redacts: None,
},
room_id,
))
})
.filter_map(Result::ok)
.collect();
update_all_rooms(services, all_joined_rooms, user_id).await;
Ok(())
}
pub async fn update_all_rooms(
services: &Services, all_joined_rooms: Vec<(PduBuilder, &OwnedRoomId)>, user_id: OwnedUserId,
) {
for (pdu_builder, room_id) in all_joined_rooms {
let state_lock = services.rooms.state.mutex.lock(room_id).await;
if let Err(e) = services
.rooms
.timeline
.build_and_append_pdu(pdu_builder, &user_id, room_id, &state_lock)
.await
{
warn!(%user_id, %room_id, %e, "Failed to update/send new profile join membership update in room");
}
}
}