Newer
Older
api::{
client::{
error::ErrorKind,
ban_user, forget_room, get_member_events, invite_user, join_room_by_id,
join_room_by_id_or_alias, joined_members, joined_rooms, kick_user, leave_room,
federation::{self, membership::create_invite},
},
join_rules::{AllowRule, JoinRule, RoomJoinRulesEventContent},
member::{MembershipState, RoomMemberEventContent},
power_levels::RoomPowerLevelsEventContent,
state_res, CanonicalJsonObject, CanonicalJsonValue, EventId, OwnedEventId, OwnedRoomId,
OwnedServerName, OwnedUserId, RoomId, RoomVersionId, UserId,
use serde_json::value::{to_raw_value, RawValue as RawJsonValue};
use std::{
collections::{hash_map::Entry, BTreeMap, HashMap, HashSet},
time::{Duration, Instant},
};
use crate::{
service::pdu::{gen_event_id_canonical_json, PduBuilder},
services, utils, Error, PduEvent, Result, Ruma,
};
/// # `POST /_matrix/client/r0/rooms/{roomId}/join`
///
/// Tries to join the sender user into a room.
///
/// - If the server knowns about this room: creates the join event and does auth rules locally
/// - If the server does not know about the room: asks other servers over federation
pub async fn join_room_by_id_route(
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let mut servers = Vec::new(); // There is no body.server_name for /roomId/join
servers.extend(
.invite_state(sender_user, &body.room_id)?
.unwrap_or_default()
.iter()
.filter_map(|event| serde_json::from_str(event.json().get()).ok())
.filter_map(|event: serde_json::Value| event.get("sender").cloned())
.filter_map(|sender| sender.as_str().map(|s| s.to_owned()))
.filter_map(|sender| UserId::parse(sender).ok())
.map(|user| user.server_name().to_owned()),
);
servers.push(body.room_id.server_name().unwrap().into());
&body.room_id,
body.reason.clone(),
&servers,
body.third_party_signed.as_ref(),
)
/// # `POST /_matrix/client/r0/join/{roomIdOrAlias}`
///
/// Tries to join the sender user into a room.
///
/// - If the server knowns about this room: creates the join event and does auth rules locally
/// - If the server does not know about the room: asks other servers over federation
pub async fn join_room_by_id_or_alias_route(
let sender_user = body.sender_user.as_deref().expect("user is authenticated");
let body = body.body;
let (servers, room_id) = match OwnedRoomId::try_from(body.room_id_or_alias) {
Ok(room_id) => {
let mut servers = body.server_name.clone();
servers.extend(
.invite_state(sender_user, &room_id)?
.unwrap_or_default()
.iter()
.filter_map(|event| serde_json::from_str(event.json().get()).ok())
.filter_map(|event: serde_json::Value| event.get("sender").cloned())
.filter_map(|sender| sender.as_str().map(|s| s.to_owned()))
.filter_map(|sender| UserId::parse(sender).ok())
.map(|user| user.server_name().to_owned()),
);
servers.push(room_id.server_name().unwrap().into());
(servers, room_id)
}
(response.servers, response.room_id)
let join_room_response = join_room_by_id_helper(
body.reason.clone(),
&servers,
body.third_party_signed.as_ref(),
)
.await?;
room_id: join_room_response.room_id,
})
/// # `POST /_matrix/client/r0/rooms/{roomId}/leave`
///
/// Tries to leave the sender user from a room.
///
/// - This should always work if the user is currently joined.
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
leave_room(sender_user, &body.room_id, body.reason.clone()).await?;
/// # `POST /_matrix/client/r0/rooms/{roomId}/invite`
///
/// Tries to send an invite event into the room.
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
if let invite_user::v3::InvitationRecipient::UserId { user_id } = &body.recipient {
invite_helper(
sender_user,
user_id,
&body.room_id,
body.reason.clone(),
false,
)
.await?;
} else {
Err(Error::BadRequest(ErrorKind::NotFound, "User not found."))
}
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/kick`
///
/// Tries to send a kick event into the room.
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let mut event: RoomMemberEventContent = serde_json::from_str(
)?
.ok_or(Error::BadRequest(
ErrorKind::BadState,
"Cannot kick member that's not in the room.",
))?
)
.map_err(|_| Error::bad_database("Invalid member event in database."))?;
event.reason = body.reason.clone();
.write()
.unwrap()
.entry(body.room_id.clone())
.or_default(),
);
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&event).expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(body.user_id.to_string()),
redacts: None,
},
sender_user,
&body.room_id,
&state_lock,
)
.await?;
/// # `POST /_matrix/client/r0/rooms/{roomId}/ban`
///
/// Tries to send a ban event into the room.
pub async fn ban_user_route(body: Ruma<ban_user::v3::Request>) -> Result<ban_user::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
displayname: services().users.displayname(&body.user_id)?,
avatar_url: services().users.avatar_url(&body.user_id)?,
is_direct: None,
third_party_invite: None,
blurhash: services().users.blurhash(&body.user_id)?,
reason: body.reason.clone(),
serde_json::from_str(event.content.get())
.map(|event: RoomMemberEventContent| RoomMemberEventContent {
membership: MembershipState::Ban,
..event
})
.map_err(|_| Error::bad_database("Invalid member event in database."))
.write()
.unwrap()
.entry(body.room_id.clone())
.or_default(),
);
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